The Twelve Basic Principles of Animation is a set of principles of animation introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. Johnston and Thomas in turn based their book on the work of the leading Disney animators from the 1930s onwards and their effort to produce more realistic animations. The main purpose of the principles was to produce an illusion of characters adhering to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal. Read more – ‘Disney’s Twelve Basic Principles of Animation’.
A long time ago in a galaxy far, far away, or more accurately, France, the forces of good and evil do battle once more. It's not the seventh instalment of the Star Wars series, it's a collection of striking images, created by Cedric Delsaux, involving characters from the Star Wars franchise in bleak surroundings. Read more – ‘The Empire Strikes a Bleak Scene’.
Microsoft is finally making real efforts to woo the designer community who have traditionally worshipped the Adobe and Mac product ranges. One new product that addresses this previously overlooked community is Silverlight, which uses the XAML technology and is touted as Microsoft’s Flash killer. For anyone who is keen to listen, Microsoft proposes that Silverlight will achieve similar results to Flash, but it does so in an entirely different way and has different aims. So, the big question is, will Microsoft be able to break the dominance of Adobe’s Flash platform, that is available on the PC, Mac and mobile devices alike? I’m sure the jury is out on that one, but it can be said it is an uphill task. Read more – ‘Web 2.0 and Beyond with Silverlight and XAML’.