Human-Computer Interaction Seminar (Seminar on People, Computers, and Design) is a Stanford University course that features weekly speakers on topics related to human-computer interaction design. The seminar is organized by the Stanford HCI Group, which works across disciplines to understand the intersection between humans and computers.
Tags: Bill Buxton, Bill Moggridge, communication, Crowdsourcing, Culture, Design, Donald Norman, HCI, Human communication, Human-computer interaction, Interaction design, Social psychology, Stanford, Stanford HCI Group, Stanford University, Usability
Published in the “Ergonomics in Design” journal in 1997, Arnie Lund collected and created this list of 34 rules-of-thumb that were found particularly useful during the design process by colleagues working in the human-computer interaction (HCI) design field.
Tags: ergonomics, Ergonomics in Design, HCI, Human-computer interaction, IA, Information Architecture, Interaction design, Lund, rules of thumb, UCD, Usability, User-centered design, UX, UxD
Personas are fictional characters created to represent the different user types within a targeted demographic that might use a site or product. Personas are useful in considering the goals, desires, and limitations of the users in order to help to guide decisions about a product, such as features, interactions, and visual design. Personas are most often used as part of a user-centered design process for designing software and are also considered a part of interaction design.
Tags: Alan Cooper, communication, HCI, Human-computer interaction, Interaction design, IxD, Labelling, Lene Nielsen, Persona, personas, Process, Scenario, situation, UCD, Usability, User-centered design