You’re a YouTube addict with a serious amount of uncut video footage that you want to upload. If you want to transform that footage into an Oscar winning video clip that will be viewed millions of times, you’ll need to do a little editing. But buying editing tools isn’t a cheap pasttime. However, all is not lost. Ever since the social video market boomed back in 2006, a number of online video services have matured and sought to differentiate themselves by adding editors.

If you’re already working with video on the web, an online editor is fast, easy and free. In theory, these services could bring video editing to people who would otherwise never engage in it. People already engaging in video editing can benefit from automatic software updates and the sharing made possible by online communities.

Here’s a brief look at some of the services out there in the ether.

JumpCut

Jumpcut online video editorJumpcut, acquired by Yahoo in 2006, lets you upload video, photos, and audio, or import from Flickr or Facebook, and edit using a Flash interface. Jumpcut is the most developed of the editors, allowing you to add a long list of effects, transitions, and captions to the videos. It also incorporates fine grained control of trimming and audio levels (uploaded background audio and voice). The complexity of the interface makes it great for detailed edits and mashups, but borders on being too heavy an application for the internet.

Checkout the Jumpcut website.

Eyespot

Eyespot online video editorEyespot is a fully featured editor like Jumpcut. It has a drag-and-drop interface that lets you upload video, photos, and audio and then add transitions, effects, titles, and music. The editor isn’t as attractive and easy to use as Jumpcut’s, but Eyespot offers a good deal of free media sets from partners like The Colbert Report, Public Enemy, and Dreamworks Pictures. Eyespot’s white label editor is becoming available on more and more sites, with the NBA being a prime example.

Checkout the Eyespot website.

Cuts

Cuts online video editorTaking a slightly different tack, Cuts is a great example of a Web 2.0 “mash-up”, where two online applications are merged. In this case a video is taken from YouTube, MySpace or Google and you cut, loop, add preloaded sound effects, and insert captions to enhance the original. Editing is straightforward, consisting of changes to the sound, caption, and navigation levels for the video. Every edit can be re-cut, embedded, and emailed. In the future, Cuts will be expanding into simple editing for digital movies and TV shows.

Checkout the Cuts website.

Motionbox

Motionbox online video editorMotionbox is best known for deep tagging videos, but they also have an editor that is ideal for trimming your Motionbox content and joining the videos together.

Checkout the Motionbox website.

Photobucket

Photobucket online video editorPhotobucket leverages the most recent Adobe Flash tools. Unlike other services, users can “mash up” video clips with audio files and photos, and add effects and transitions.

Checkout the Photobucket website.

Adobe is slowly but surely increasing its online presence with the addition of four web-based tools; Buzzword, Share, Photoshop Express and Brio. Although these four applications currently function independently from each other, they have very similar user interfaces and with a small amount of work, these tools could be tied together, offering a new and unique online suite worth noticing.

So why the big deal?

Software is moving from being packaged, where you develop for a particular operating system and put it in a box, to being developed and distributed over the internet and being designed to run across operating systems. That’s where all the innovation has moved to. Software isn’t as OS-specific anymore, it’s moving to rich internet applications. It’s a sea change in how software in general is being built.

Adobe’s Kevin Lynch on AIR’s Open-Source Road to the Desktop.

What is Adobe offering?

Adobe hasn’t developed a cohesive online suite like Google Docs and Zoho, but they are developing a series of applications that will, given time, challenge for position.

Buzzword

Buzzword, originally developed by Virtual Ubiquity, is a web-based, highly collaborative word processor built on Adobe’s ubiquitous Flash platform. This online editor really excels in “what you see is what you print” (WYSIWYP) functionality. Unlike the slightly clunky Google Docs and Zoho Writer, using Flash allows Buzzword to handle page layout in a way that is not possible with HTML. Buzzword also offers online collaboration via its sharing feature, which, like Google Docs, allows users to invite others to read, edit or comment on documents in realtime. Buzzword stores files online so that they are available in a single repository for document collaboration. Work is underway to support Adobe AIR to allow for offline work.

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You can find more information about Buzzword on the Adobe Labs website.

Share

Share is a free web-based service that makes it easy to share, publish and organize your important documents. Each document you upload to your Share account is assigned a unique website address. To share a document with someone, select the document you want to share, enter the person’s email address and an optional message, and set whether the files will be publicly accessible or restricted only to the recipients. Recipients will get an email with a link they can click on to download the document. You can also link to your documents, or embed flash previews on your own website, blog or wiki. This concept is not new, with Scribd and Issuu being an alternatives.

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You can find more information about Share on the Adobe Labs website.

Photoshop Express

Adobe Photoshop Express is an online Rich Internet Application (RIA) where you can polish, sort, store, and show off up to 2GB of photos. Furthermore, you can crop, rotate, smudge, tweak, twirl, pinch, correct — or any combination you like — the images. The tool isn’t like its more powerful offline sister, it is more like the photo editing website Picnik. What’s interesting about the Adobe offering, is the fact that Photoshop Express comes with 2GB of free storage for your photos, which makes it less of just an online tool, and more of an online service. The 2GB trumps Picassa’s current 1GB.

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You can find more information about Photoshop Express on the Adobe Labs website.

Brio

Brio, currently in Beta, is a personal web-conferenceing service that enables you to instantly communicate and collaborate using your own online meeting room. Brio offers screen-sharing, full multi-party video, VoIP, teleconferencing, whiteboarding, chat and shared notes; all via the browser.

To start a meeting, just go to your meeting room and invite others to join you at the same URL. As the host, you will need to download a small Brio add-in in order to share your screen. Meeting attendees will not need to download any software unless they will also be sharing their screen. There is no need to schedule meetings in advance.

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You can find more information about Brio on the Adobe Labs website.

Integration and Offline Access

Although each of these tools work independently of one another, using different sign-ons, it is a very real possibility that Adobe will adopt a similar route to that of Google, Microsoft, Yahoo and Zoho and integrate their online products into a single cohesive unit with one sign-on; the Adobe ID.

Plans are already afoot to integrate the Buzzword and Share tools, both of which sit naturally together. What would be more interesting would be the integration of Photoshop Express with these tools so that you can, for example, edit images embedded in a Buzzword document.

The Future

Adobe has stiff competion from the offline, desktop applications. This is where AIR enters the picture. Adobe said, as far back as September 2007, that they would create a version of Buzzword in AIR. This has yet to be envisaged, but the rumblings from Adobe suggest that this development is still in the works. Bringing Buzzword to the desktop would be an extremely significant step, making it a very real alternative to desktop word processors.

All that is required now for Adobe is to implement a spreadsheet and presentation application. Whether they buy in these tools, or use their existing skill set is the question. On current form, and if the acquisition of Virtual Ubiquity and its Buzzword product is an indication, Adobe are likely to be keeping a keen eye on existing technologies being developed by third parties. For example SlideRocket is a viable contender for presentations — built in Flash and with an AIR client; the user interface even looks similar to the above products. Or there is blist for spreadsheets that again is built on Flex/Flash technology.

Keep an eye on Adobe Labs for their latest developments. You will notice developments in areas such as RSS with myFeedz, colour theming with Kuler, and a competitor to Microsoft’s Sharepoint and Google’s Sites called JamJar.

In the late 1990s, a large multi-national technology corporation, hoping to become a major force in online advertising, bought a small start-up in a sector that was believed to be the ‘next big thing’. That corporation was Microsoft and the start-up was Hotmail. Hotmail and Microsoft established web-based email as a must-have application for personal use. The addition of Hotmail to the Microsoft inventory promised to increase the companies online revenues that were being dominated by Yahoo!, Google and AOL amongst a host of others.

A decade later it was the turn of a much-evolved AOL to speculate with the purchase of a small and upcoming social networking website, Bebo, for $850m (£425m). This has raised a number of eyebrows since AOL has been a struggling web-portal after its merger with Time Warner, added to the fact that the real value of social networking has yet to be realised or understood.

Social Networking Websites

Both deals in their respective decades offer to the casual observer a paradox of the Internet revolution. Whilst both email and social networking have the premise of being the next big thing which aides revenue generation, it is dangerous to assume that each service can standalone and generate revenue in its own right. Webmail, now over a decade old illustrates this perfectly. Microsoft, Yahoo!, Google and AOL all have their respective webmail services with advertisements stratefically placed to entice the user to click through, but these are a small part of the bigger networks. The offer of email, free archiving, address book and calendar is cheap to deliver, but its primary purpose is to keep the user engaged with the brand and its associated websites, making users more likely to visit the affiliated pages where advertising is more effective.

For instance, I am a fully signed up member of Google and access their email, chat, documents, analytics, webmasters, adsense, adwords, calendar and checkout applications, etc, some of which have advertising and all of which support the core Google search pages through branding. A similar example can also be said of Yahoo!. I again frequently use Yahoo!s MyBlogLog, Flickr and Upcoming services, which serve to re-inforce the Yahoo! brand and web portal.

Social networking will become a ubiquitous feature of online life, but that does not mean it is a business.

From whence came webmail now comes social networking. The implicit values of social networking services such as MySpace, Facebook and Bebo have been increased by the big internet and media companies such as News Corporation, with their purchase of MySpace for $580m (£290m) in 2005 and Microsoft’s $260m (£130m) investment for a 1.6% share in Facebook, in late 2007 (valuing it at an enormous $15bn/£7.5bn). But valuing these online services so highly does not mean that there is a valuable revenue model; Facebook’s revenue for 2007 was a mere $150m (£75m). Sergey Brin of Google also admitted that the monetisation of their Orkut service and social networking in general was proving to be problematic (they also have a contractual agreement with News Corporation to offer advertising on their MySpace service).

Facebook has also been met with criticism and difficulty when trying to monetise its service with a project called Beacon. Facebook’s idea was to inform users’ networks whenever an item was purchased therefore creating what is in effect a recommendation system, or algorithmic word-of-mouth. Users rebelled and privacy advocates shouted loudly, the service was axed and Mark Zuckerberg, Facebook’s founder, was left to apologise for an innovative idea badly implemented.

Whilst social networking does have oportunities to make money, it is unlikely that it will be pots and pots of money. The value of the service, however, is not monetary, but as its genre suggests, it is social. We have already seen how people can connect to past and present friends, but a social networkings strength is in its ability to forge new relationships, business or personal. Social networking has made explicit the connections between people, which has lead to a whole ecosystem of applications built on their APIs which allow users to interact.

But should users really have to visit a specific website to be social?

I often comment that there is something profoundly wrong when people are forced to spend their lives updating their profile to keep in touch with their so-called friends. What happened to the good-old-fashioned telephone? Why don’t people simply arrange to meet up and go for a drink to keep in touch? Of course, with everyone’s increasingly busy lives, it is possible to argue that posting a tweet via twitter, posting an article on a blog or updating your Facebook profile, allows you to continue a real relationship with your friends, whilst not actually needing to see them every Friday or Saturday night. This is a good thing, right?

Another problem presented by today’s social networks is that they are an enclosed ecosystem, at least to users. Whilst Facebook and LinkedIn, in addition to a whole host of others, have provided APIs for developers to encourage them to interact with their services (this has been particularly successful with Facebook) the same cannot be applied to users. The various social networks, until recently, have been reluctant to allow users to pass data between competing services, afterall, this data is core to the success, or indeed failure, of a site. This is understandable since the networks’ huge valuations depend on the sites maximising revenues and page views, so they need to maintain a tight control. As a result, keen Internet users maintain a plethora of online accounts.

2008 will see a change in how people access social networks.

Google Open SocialThe opening up of social networks, lead by Google with their Open Social API, is set to bring about an evolution in this medium. This change is following the historical standardisation of popular services. First it was email with webmail, which in the early days was restricted to individual ecosystems, for example AOL and CompuServe, then it was instant messaging, with individual services provided by Microsoft, Yahoo!, Google, AOL and Skype.

Further developments include the Data Portability Working Group, whose mission is to put all existing technologies and initiatives in context to create a reference design for end-to-end data portability. In short, allow users to move their data around competing services. Others are pushing OpenID; a plan to create a single, federated online sign-on system that people can use to access many websites.

Data Portability

The opening of social networks is likely to accelerate thanks to the first tentative, yet bold, steps made by webmail; the first social network. As a technology, webmail has become old fashioned, but its younger sybling, the social network will revitalise not only webmail, but online communication and advertising. Through social intelligence, marketers and advertisers will be able to target adverts for items that we are more likely to want. This will not only boost the users online experience, but provide a more targeted revenue stream.

The fight for social networking dominance has been running for several years now, but it shows no sign of letting up.