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	<title>Simon Whatley &#187; Twitter</title>
	<atom:link href="http://www.simonwhatley.co.uk/tag/twitter/feed" rel="self" type="application/rss+xml" />
	<link>http://www.simonwhatley.co.uk</link>
	<description>The opposite of every great idea is another great idea</description>
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		<title>Tools to Help You Manage Your Websites and Blogs</title>
		<link>http://www.simonwhatley.co.uk/tools-to-help-you-manage-your-websites-and-blogs</link>
		<comments>http://www.simonwhatley.co.uk/tools-to-help-you-manage-your-websites-and-blogs#comments</comments>
		<pubDate>Thu, 15 Sep 2011 12:58:50 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Blog Grader]]></category>
		<category><![CDATA[Blogtronix]]></category>
		<category><![CDATA[comments]]></category>
		<category><![CDATA[communities]]></category>
		<category><![CDATA[conversations]]></category>
		<category><![CDATA[Disqus]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[Feedburner]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google Analytics]]></category>
		<category><![CDATA[IntelBuilder Social Media Platform]]></category>
		<category><![CDATA[IntenseDebate]]></category>
		<category><![CDATA[Janrain]]></category>
		<category><![CDATA[microblogging]]></category>
		<category><![CDATA[RSS]]></category>
		<category><![CDATA[Sharetronix]]></category>
		<category><![CDATA[social media channels]]></category>
		<category><![CDATA[social-commenting tool]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Twitterfeed]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.simonwhatley.co.uk/?p=4359</guid>
		<description><![CDATA[As content on the Web grows exponentially, our ability to make sense of it is inversely proportional. In other words, we are fast sinking under the sheer amount of content pouring onto the Web every day. The Social Web hasn’t made life any easier on managing content production either – in fact its lowered the barrier to entry.]]></description>
			<content:encoded><![CDATA[<p>As content on the Web grows exponentially, our ability to make sense of it is inversely proportional. In other words, we are fast sinking under the sheer amount of content pouring onto the Web every day. The Social Web hasn’t made life any easier on managing content production either – in fact its lowered the barrier to entry.</p>
<p>According to Facebook, 30 billion pieces of content (web links, news blogs etc) are shared each month on the social network, with no sign of slowing.</p>
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<p>But how can you manage the flood of information? Here&#8217;s is a list of tools and services available, which help you manage your websites and blogs. If I&#8217;ve missed any obvious ones, or indeed obscure ones, please feel free to leave a comment.</p>
<ul>
<li><a href="http://bloggrader.com/" title="Blog Grader" target="_blank" rel="nofollow">Blog Grader</a> shows you how effective your blog is at marketing your brand and see how you stack up against other blogs out there.</li>
<li><a href="http://expo.blogtronix.com/" title="Blogtronix" target="_blank" rel="nofollow">Blogtronix</a> is an advanced social networking tool and micro-blogging site, which helps people in a community, company or group exchange short multimedia messages across the web. Blogtronix is best suited for internal communities, such as companies who are looking to help their employees connect, ask and answer questions, and share work and content.</li>
<li><a href="http://disqus.com" title="Disqus" target="_blank" rel="nofollow">Disqus</a> is a social-commenting tool. Disqus allows your readers to include media such as YouTube videos in their comments, receive alerts when their posts have been responded to, and reply directly from their email.</li>
<li><a href="http://feedburner.google.com" title="FeedBurner" target="_blank" rel="nofollow">FeedBurner</a> is a popular analytics package, now owned by Google, which allows you to analyse, optimise, publicise and monetise your <abbr title="Really Simple Syndication">RSS</abbr> feeds.</li>
<li><a href="http://www.google.com/analytics/" title="Google Analytics" target="_blank" rel="nofollow">Google Analytics</a>, although not specifically for social media, it can provide invaluable insight into which social media channels are driving traffic to your site. In the latest version Google now provide scripts and reports to track Facebook Likes, Twitter &#8220;tweet this&#8221; and Google +1.</li>
<li><a href="http://www.vestadigital.com/" title="IntelBuilder Social Media Platform" target="_blank" rel="nofollow">IntelBuilder Social Media Platform</a> is a service that allows you to manage your website or blog by automatically updating your social networks when you update your website content, distributing to <abbr title="Really Simple Syndication">RSS</abbr> feeds, submitting to bookmarking sites and tracking your readership.</li>
<li><a href="http://intensedebate.com" title="IntenseDebate" target="_blank" rel="nofollow">IntenseDebate</a>, much like Disqus, is a comment system that enhances and encourages conversation on your blog or website.</li>
<li><a href="http://www.janrain.com" title="Janrain" target="_blank" rel="nofollow">Janrain</a> is a tool that allows visitors to your site to easily share your content across their social networks. Janrain also lets visitors sign in to your site with their Facebook, Twitter or other social accounts and tracks their behaviour to help you provide a personalised experience for each visitor.</li>
<li><a href="http://sharetronix.com/sharetronix/demo/" title="Sharetronix" target="_blank" rel="nofollow">Sharetronix</a> is run on the same platform to Blogtronix but is more suited to external communities. In addition to being a micro-blogging site, Sharetronix integrates with Twitter, Facebook and <abbr title="Really Simple Syndication">RSS</abbr> feeds, allows for one-click publishing and is <abbr title="Search Engine Optimisation">SEO</abbr> optimised so that your content will be easily found by interested parties.</li>
<li><a href="http://twitterfeed.com" title="Twitterfeed" target="_blank" rel="nofollow">Twitterfeed</a> is a tool that monitors your <abbr title="Really Simple Syndication">RSS</abbr> feed and updates your Facebook and Twitter accounts when you have a new blog post.</li>
</ul>
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]]></content:encoded>
			<wfw:commentRss>http://www.simonwhatley.co.uk/tools-to-help-you-manage-your-websites-and-blogs/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Content Creation and Integration Tools</title>
		<link>http://www.simonwhatley.co.uk/content-creation-and-integration-tools</link>
		<comments>http://www.simonwhatley.co.uk/content-creation-and-integration-tools#comments</comments>
		<pubDate>Fri, 09 Sep 2011 15:48:41 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Context Optional]]></category>
		<category><![CDATA[Crowd Factory]]></category>
		<category><![CDATA[EPrize]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[Involver]]></category>
		<category><![CDATA[KickApps]]></category>
		<category><![CDATA[Lithium Community Platform]]></category>
		<category><![CDATA[North Social]]></category>
		<category><![CDATA[social applications]]></category>
		<category><![CDATA[social media content]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[Sprout]]></category>
		<category><![CDATA[Storify]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Wildfire Interactive]]></category>

		<guid isPermaLink="false">http://www.simonwhatley.co.uk/?p=4422</guid>
		<description><![CDATA[The demand for timely, relevant content that is specific to our unique interests and perspectives has given rise to a new generation of tools that aim to help individuals and companies create content and deliver it in a meaningful way.]]></description>
			<content:encoded><![CDATA[<p>The demand for timely, relevant content that is specific to our unique interests and perspectives has given rise to a new generation of tools that aim to help individuals and companies create content and deliver it in a meaningful way.</p>
<p>Here&#8217;s is a list of tools and services available, which help you create and integrate content. If I&#8217;ve missed any obvious ones, or indeed obscure ones, please feel free to leave a comment.</p>
<ul>
<li><a href="http://contextoptional.com/" title="Context Optional" target="_blank" rel="nofollow">Context Optional</a> is best for marketers with multiple team members, brands or geographies, this platform helps develop applications for Facebook and Twitter communities and monitor and analyse the conversations taking place on these platforms.</li>
<li><a href="http://crowdfactory.com/" title="Crowd Factory's Social Campaign" target="_blank" rel="nofollow">Crowd Factory&#8217;s Social Campaign</a> lets you embed social elements into any marketing experience including videos, emails, ads and more.</li>
<li><a href="http://eprize.com/solutions/social-media/" title="ePrize" target="_blank" rel="nofollow">ePrize</a> allows you to create promotions specifically tailored to your social media channels.</li>
<li><a href="http://involver.com/applications/" title="Involver Applications" target="_blank" rel="nofollow">Involver Applications</a>, the creator of the popular &#8220;Get Satisfaction&#8221; website, Involver provides applications that allow you to easily add polls, <abbr title="Really Simple Syndication">RSS</abbr> feeds, quizzes, music, contests and more to your Facebook or Twitter pages.</li>
<li><a href="http://www.kickapps.com/" title="KickApps" target="_blank" rel="nofollow">KickApps</a> is a self-service website that allows you to develop and manage social content such as branded communities, widgets, 3rd party plug-ins and social applications.</li>
<li><a href="http://www.lithium.com/what-we-do/social-customer-suite/community-platform" title="Lithium Community Platform" target="_blank" rel="nofollow">Lithium Community Platform</a> can be used to create a social community on your website that provides a place for your brand advocates to converse, tools to spread the word about your product through social channels and generate ideas for innovation.</li>
<li><a href="http://northsocial.com/" title="North Social" target="_blank" rel="nofollow">North Social</a> can be used to enhance your Facebook page by creating custom applications that allow your brand to do things such as integrate with Google Maps or Yelp, post <abbr title="High Definition">HD</abbr> videos, run sweepstakes and more.</li>
<li><a href="http://sproutinc.com/" title="Sprout" target="_blank" rel="nofollow">Sprout</a> (not to be confused with Sprout Social) is a cloud based service which creates interactive ads and applications perfect for bringing social content to the web and mobile devices.</li>
<li><a href="http://storify.com/" title="Storify" target="_blank" rel="nofollow">Storify</a> is a tool that lets you collect photos, videos, tweets and other social media content to create a single, integrated story that you can embed anywhere.</li>
<li><a href="http://wildfireapp.com/" title="Wildfire Interactive" target="_blank" rel="nofollow">Wildfire Interactive</a> is a web application that helps you to integrate your traditional promotions such as sweepstakes, contests and giveaways with interactive sites such as Facebook and Twitter.</li>
</ul>
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]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Comprehensive Social Media Monitoring Tools (Quantitative and Qualitative)</title>
		<link>http://www.simonwhatley.co.uk/comprehensive-social-media-monitoring-tools-quantitative-and-qualitative</link>
		<comments>http://www.simonwhatley.co.uk/comprehensive-social-media-monitoring-tools-quantitative-and-qualitative#comments</comments>
		<pubDate>Wed, 31 Aug 2011 13:58:42 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Avenue Social]]></category>
		<category><![CDATA[Crowd Factory]]></category>
		<category><![CDATA[Direct Message Lab]]></category>
		<category><![CDATA[engage121]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[Jive Social Media Engagement]]></category>
		<category><![CDATA[MediaFunnel]]></category>
		<category><![CDATA[monitoring]]></category>
		<category><![CDATA[Mutual Mind]]></category>
		<category><![CDATA[pop.to]]></category>
		<category><![CDATA[Postling]]></category>
		<category><![CDATA[qualitative]]></category>
		<category><![CDATA[quantitative]]></category>
		<category><![CDATA[ScrOOn]]></category>
		<category><![CDATA[Sendible]]></category>
		<category><![CDATA[Shoutlet]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[SocialVolt]]></category>
		<category><![CDATA[Sprinklr]]></category>
		<category><![CDATA[Strongmail Social Studio]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://www.simonwhatley.co.uk/?p=4454</guid>
		<description><![CDATA[Social media is much more than a way to stay connected and to have fun: it’s a way to market yourself, your business and your products and services. By establishing a presence on the social Web, you can gain virtually unlimited exposure to your target audience without incurring the higher costs associated with traditional marketing campaigns.]]></description>
			<content:encoded><![CDATA[<p>Social media is much more than a way to stay connected and to have fun: it&#8217;s a way to market yourself, your business and your products and services. By establishing a presence on the social Web, you can gain virtually unlimited exposure to your target audience without incurring the higher costs associated with traditional marketing campaigns.</p>
<p>While participating in social media is good, it can be difficult  to track how you&#8217;re performing. Are you actually reaching your target market? How is your brand perceived? What are people saying about you and your products?</p>
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<p>In a previous post, I talked about <a href="/quantitative-social-media-monitoring-tools-tracking-and-analytics" title="Quantitative Social Media Monitoring Tools">Quantitative Social Media Monitoring</a> and <a href="/qualitative-social-media-monitoring-tools-sentiment-monitoring" title="Qualitative Social Media Monitoring">Qualitative Social Media Monitoring</a>. To continue along the same theme, here&#8217;s is a list of tools and services available for comprehensive social media monitoring. If I&#8217;ve missed any obvious ones, or indeed obscure ones, please feel free to leave a comment.</p>
<ul>
<li><a href="http://www.avenuesocial.com/" title="Avenue Social" target="_blank" rel="nofollow">Avenue Social</a> does a lot! In addition to monitoring and publishing to your social networks, Avenue Social builds Facebook applications, fan pages and mobile apps, and analyses the effects of all of your social media efforts.</li>
<li><a href="http://www.directmessagelab.com/" title="Direct Message Lab" target="_blank" rel="nofollow">Direct Message Lab</a> helps you not only manage multiple social media channels, but it also allows you to create and monitor campaigns across social networks, desktop and social media applications, and mobile.</li>
<li><a href="http://engage121.com/" title="engage121" target="_blank" rel="nofollow">engage121</a> is a comprehensive platform that provides monitoring, one-click publishing, follower and fan management and analytics. It has a customisable interface and with packages tailored for small to medium businesses, corporations, enterprises or local stores.</li>
<li><a href="http://www.jivesoftware.com/products/engage-social-web" title="Jive Social Media Engagement" target="_blank" rel="nofollow">Jive Social Media Engagement</a> is a service that pulls data from over 100 million online sources to find out the buzz about your brand. Within the same console you can aggregate and respond to Facebook and Twitter posts, create team workflows, and access key metrics and analytics.</li>
<li><a href="http://mediafunnel.com/" title="MediaFunnel" target="_blank" rel="nofollow">MediaFunnel</a> is a platform that aggregates, manages and monitors your social media activity, with a focus on hard numbers and measurable outcomes. They also have a few interesting features including their Tweet-to-Lead tool, which allows you to turn all tweets into new Salesforce leads and a mobile component that allows you to receive SMS updates or even text updates to your accounts.</li>
<li><a href="http://www.mutualmind.com/" title="MutualMind" target="_blank" rel="nofollow">MutualMind</a> is a service that allows you to listen to what people are saying about your brand, but cuts out all of the noise that may be irrelevant to you. MutualMind helps you manage your campaign with one-click publishing and a framework for multiple team members through which to coordinate.</li>
<li><a href="http://pop.to/" title="Pop.to" target="_blank" rel="nofollow">Pop.to</a> has a social dashboard, segmentation tools, widgets, social gestures, feed marketing and analytics all in one place.</li>
<li><a href="https://www.postling.com/" title="Postling" target="_blank" rel="nofollow">Postling</a> is good for small businesses. Postling helps organise and update your social media accounts, alerts you when your accounts are active, searches Facebook, Twitter, Yelp and more to see who is talking about your brand.</li>
<li><a href="http://scroon.com/" title="ScrOOn" target="_blank" rel="nofollow">ScrOOn</a> allows you to monitor and manage multiple social media channels, add social components like customer reviews, games and surveys to your existing digital properties and drive people from your social media accounts to your website.</li>
<li><a href="http://sendible.com/" title="Sendible" target="_blank" rel="nofollow">Sendible</a> is another tool that does it all from aggregating posts, monitoring sentiment, and analysing results. Sendible sets itself apart with their integration with <abbr title="Simple Message Service">SMS</abbr> and email newsletters.</li>
<li><a href="http://shoutlet.com/" title="Shoutlet" target="_blank" rel="nofollow">Shoutlet</a> is a one-click publisher that helps you throughout the whole process, from building your presence, engaging with your consumers to measuring your impact. Shoutlet also features e-commerce for Facebook, email marketing and mobile solutions.</li>
<li><a href="http://socialvolt.com/" title="SocialVolt" target="_blank" rel="nofollow">SocialVolt</a> helps create and monitor campaigns and social buzz, manages workflow amongst your team, and helps identify and organise influencers based on what channels they are active in and their interests.</li>
<li><a href="http://sprinklr.com/" title="Sprinklr" target="_blank" rel="nofollow">Sprinklr</a> is professional-grade social media management company. Sprinklr is a one click publisher, social listening tool and analytics team all rolled into one. They help agencies, <abbr title="Business to Consumer">B2C</abbr> companies and <abbr title="Business to Business">B2B</abbr> companies identify prospects, acquire loyal customers, measure social impact and optimise social media campaigns.</li>
<li><a href="http://www.strongmail.com/products/social-media-marketing/strongmail-social-studio" title="Strongmail Social Studio" target="_blank" rel="nofollow">Strongmail Social Studio</a> is a platform that helps you identify and leverage your brand advocates and create direct response campaigns on Facebook and Twitter. Additionally, they have a proprietary social sharing tool that makes it easier for your fans, followers, email subscribers and website visitors to get the word out about your brand.</li>
</ul>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Tools to Help You Manage Your Twitter Account</title>
		<link>http://www.simonwhatley.co.uk/tools-to-help-you-manage-your-twitter-account</link>
		<comments>http://www.simonwhatley.co.uk/tools-to-help-you-manage-your-twitter-account#comments</comments>
		<pubDate>Wed, 24 Aug 2011 08:44:42 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Backtweets]]></category>
		<category><![CDATA[BrandChirp]]></category>
		<category><![CDATA[ManageFlitter]]></category>
		<category><![CDATA[Proxlet]]></category>
		<category><![CDATA[Qwerly]]></category>
		<category><![CDATA[Salesforce]]></category>
		<category><![CDATA[SocialOomph]]></category>
		<category><![CDATA[Sulia]]></category>
		<category><![CDATA[TLists]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[Twaitter]]></category>
		<category><![CDATA[Tweetdeck]]></category>
		<category><![CDATA[tweets]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://www.simonwhatley.co.uk/?p=4336</guid>
		<description><![CDATA[If you identified Twitter as the area of focus of your social media efforts, you should select a monitoring tool that’s strong in Twitter. If you want to track conversations in multiple languages, look for that capability.]]></description>
			<content:encoded><![CDATA[<p>If you identified Twitter as the area of focus of your social media efforts, you should select a monitoring tool that&#8217;s strong in Twitter. If you want to track conversations in multiple languages, look for that capability.</p>
<p>So, what tools are available? Here are a few tools that&#8217;ll help you manage your Twitter account:</p>
<ul>
<li><a href="http://backtweets.com/" title="Backtweets" target="_blank" rel="nofollow">Backtweets</a>, a tool dedicated solely to Twitter, provides reach and impressions stats, alerts you whenever someone tweets a link to your website, identifies influencers and integrates with <a href="http://www.google.com/analytics" title="Google Analytics" target="_blank" rel="nofollow">Google Analytics</a> to see how Twitter activity is affecting your website traffic.</li>
<li><a href="http://www.brandchirp.com/" title="BrandChirp" target="_blank" rel="nofollow">BrandChirp</a> is a service, which makes it easy to find the people you should be following. You can search for new followers by location, who they are following and keywords that they have recently tweeted about.</li>
<li><a href="http://manageflitter.com/" title="ManageFlitter" target="_blank" rel="nofollow">ManageFlitter</a> is a service that makes it easy to manage your followers and remove those that are no longer relevant or tweeting.</li>
<li><a href="http://apps.asterisq.com/mentionmap/" title="Mentionmap" target="_blank" rel="nofollow">Mentionmap</a> is a visual tool that maps out your Twitter network so you can see who you interact with most and what they&#8217;re saying. It’s a cool tool to find relevant people to follow.</li>
<li><a href="http://proxlet.com/" title="Proxlet" target="_blank" rel="nofollow">Proxlet</a> is used to filter the relevant stuff on Twitter. When you&#8217;re being bombarded by a few overly enthusiastic friends or by chatter about a conference you aren&#8217;t attending, Proxlet allows you to mute users, filter tags, or block apps to cut out the noise. The best part? It works with other Twitter applications like <a href="http://www.tweetdeck.com/" title="TweetDeck" target="_blank" rel="nofollow">TweetDeck</a>.</li>
<li><a href="http://qwerly.com/" title="Qwerly" target="_blank" rel="nofollow">Qwerly</a>, &#8220;People Search for the Social Web&#8221;, lets you search for people in order to help you get a feel of their social presence. They also have a cool feature that allows you to add in the contact details of everyone you are following.</li>
<li><a href="http://www.salesforce.com/" title="Salesforce for Twitter" target="_blank" rel="nofollow">Salesforce for Twitter</a> is a web-based <abbr title="Customer relationship Management">CRM</abbr> tool is now allowing existing customers to pull tweets from their Twitter account into the tool, making it possible to assign leads and monitor activity as you would with other contacts in the database.</li>
<li><a href="http://www.socialoomph.com/" title="SocialOomph" target="_blank" rel="nofollow">SocialOomph</a> allows you to automatically follow those who follow you, send direct messages automatically to new followers. Though this is essentially a Twitter tool, the professional edition handles Facebook as well.</li>
<li><a href="http://www.sulia.com/" title="Sulia" target="_blank" rel="nofollow">Sulia</a>, formerly TLists, allows you to search public Twitter Lists, but the stats that accompany the lists are great and allow you to see how often the list pushes tweets and what they&#8217;re talking about.</li>
<li><a href="http://www.twaitter.com/" title="Twaitter" target="_blank" rel="nofollow">Twaitter</a> lets you schedule tweets, set recurring tweets, create and manage your &#8220;tweet calendar&#8221; and even translate tweets, all from its web interface.</li>
</ul>
<p>If I&#8217;ve missed any obvious ones, or indeed obscure ones, please feel free to leave a comment.</p>
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		<title>Twitter Monitoring and Analytics Tools</title>
		<link>http://www.simonwhatley.co.uk/twitter-monitoring-and-analytics-tools</link>
		<comments>http://www.simonwhatley.co.uk/twitter-monitoring-and-analytics-tools#comments</comments>
		<pubDate>Tue, 23 Aug 2011 08:37:39 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Analytics]]></category>
		<category><![CDATA[Backtweets]]></category>
		<category><![CDATA[conversations]]></category>
		<category><![CDATA[data mining]]></category>
		<category><![CDATA[Emotion Stream]]></category>
		<category><![CDATA[HubSpot]]></category>
		<category><![CDATA[Klout]]></category>
		<category><![CDATA[linguistic analysis algorithms]]></category>
		<category><![CDATA[monitoring]]></category>
		<category><![CDATA[Monitter]]></category>
		<category><![CDATA[neural linguistic programming]]></category>
		<category><![CDATA[NLP]]></category>
		<category><![CDATA[search terms]]></category>
		<category><![CDATA[social media monitoring]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[Spy]]></category>
		<category><![CDATA[Twazzup]]></category>
		<category><![CDATA[Tweet Grader]]></category>
		<category><![CDATA[TweetBuzzer]]></category>
		<category><![CDATA[TweetEffect]]></category>
		<category><![CDATA[TweetPsych]]></category>
		<category><![CDATA[Tweettronics]]></category>
		<category><![CDATA[TwiBuzz]]></category>
		<category><![CDATA[Twitalyzer]]></category>
		<category><![CDATA[TwitScoop]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[TwitterCounter]]></category>
		<category><![CDATA[Twitturly]]></category>

		<guid isPermaLink="false">http://www.simonwhatley.co.uk/?p=4518</guid>
		<description><![CDATA[Do you want to get serious about using Twitter to market your services? Do you need to measure how much impact a topic has on Twitter? Or are you just just curious about your Twitter “performance” or perhaps someone elses? Well, here’s the good news: there are lots of analytics tools you can use to measure topics, followers, retweets and more. Some of them even provide you with free useful tools and widgets to integrate into your website or blog.]]></description>
			<content:encoded><![CDATA[<p>Do you want to get serious about using Twitter to market your services? Do you need to measure how much impact a topic has on Twitter? Or are you just just curious about your Twitter &#8220;performance&#8221; or perhaps someone elses? Well, here&#8217;s the good news: there are lots of analytics tools you can use to measure topics, followers, retweets and more. Some of them even provide you with free useful tools and widgets to integrate into your website or blog.</p>
<p>Here&#8217;s is a list of a some of the services available. (If I&#8217;ve missed any obvious ones, or indeed obscure ones, please feel free to leave a comment).</p>
<ul>
<li><a href="" title="BackTweets" target="_blank" rel="nofollow">BackTweets</a> is used to search for particular links on Twitter. It also has an advanced search option, which makes your searching more flexible.</li>
<li><a href="http://www.emotionstream.com/" title="Emotion Stream" target="_blank" rel="nofollow">Emotion Stream</a> is a data mining research project that searches for emotion patterns on Twitter. The goal behind this project is to develop algorithms to find trends about what is making people happy in real time by using Twitter data.</li>
<li><a href="http://klout.com/" title="Klout" target="_blank" rel="nofollow">Klout</a> allows you to track the impact of your opinions, links, and recommendations across your social graph. It collects data about the content you create, how people interact with that content, and the size and composition of your network. From there, it analyses the data to find indicators of influence and helps you interpret the data.</li>
<li><a href="http://www.monitter.com/" title="Monitter" target="_blank" rel="nofollow">Monitter</a>, as its name implies, is a simple Twitter monitor that let you &#8220;monitter&#8221; the Twitter world for a set of keywords and watch what people are talking about in real time.</li>
<li><a href="http://spy.appspot.com/" title="Spy" target="_blank" rel="nofollow">Spy</a> is an easy-to-use tool that visualises the conversations on Twitter, Flickr, blogs and other social networks and enables you to listen in on the interactions you&#8217;re interested in.</li>
<li><a href="http://www.twazzup.com/" title="Twazzup" target="_blank" rel="nofollow">Twazzup</a> is a dashboard that monitors Twitter; it will tell you every time your keywords are mentioned in a tweet. It will also categorise your results by link popularity, contributors, tagging clouds, and users. Unique features like avatar mouse-overs that give more details about that user&#8217;s relevant tweets make Twazzup a surprisingly powerful and valuable social media monitoring tool.</li>
<li><a href="http://www.tweetbuzzer.com/" title="TweetBuzzer" target="_blank" rel="nofollow">TweetBuzzer</a> lets you see which brands get talked about most on Twitter. You can see and track the top tweeted brands in a 24 hour, 7-day or 30-day period.</li>
<li><a href="http://tweeteffect.com/" title="TweetEffect" target="_blank" rel="nofollow">TweetEffect</a> lists all the Twitter updates that had an effect on your follower numbers. Updates that made people leave are displayed in red, others in black.</li>
<li><a href="http://tweet.grader.com/" title="Tweet Grader" target="_blank" rel="nofollow">Tweet Grader</a> is a tool from <a href="http://hubspot.com/" title="HubSpot" target="_blank" rel="nofollow">HubSpot</a> that allows you to check the power of your Twitter profile. It looks at a variety of factors including the number of followers, power of those followers, and the level to which you are engaging the community. It takes just a few seconds to generate your free report.</li>
<li><a href="http://tweetpsych.com/" title="TweetPsych" target="_blank" rel="nofollow">TweetPsych</a> uses two linguistic analysis algorithms to build a psychological profile of a person based on the content of their tweets. The service analyses your last 1000 tweets and works best on users who have posted more than 1000 updates. It also works best on accounts that are operated by a single user and use Twitter in a conversational manner, rather than as a content distribution platform.</li>
<li><a href="http://www.tweettronics.com/" title="Tweettronics" target="_blank" rel="nofollow">Tweettronics</a> is a tool to analyse, discover, track and engage with Twitter conversations about your products, brands and topics.</li>
<li><a href="http://www.twibuzz.com/" title="TwiBuzz" target="_blank" rel="nofollow">TwiBuzz</a> is a tool that tells you how often people are using Twitter to tweet your favourite keywords in real time. It plots the current and historical tweet rate in tweets per minute (TPM) for your search terms. TwiBuzz tracks a predefined list of terms, but you&#8217;ll find that it&#8217;s easy to add to that list. Once a term is added, TwiBuzz will have its first TPM data point for that query within a few minutes.</li>
<li><a href="http://twitalyzer.com/" title="Twitalyzer" target="_blank" rel="nofollow">Twitalyzer</a> is a tool to evaluate the activity of any Twitter user and report on dozens of useful measures of success in social media. This powerful tool can help you measure the influence, popularity, velocity, and generosity of your Twitter account.</li>
<li><a href="http://www.twitscoop.com/" title="Twitscoop" target="_blank" rel="nofollow">Twitscoop</a> is a real-time visualisation tool, which enables users to “mine the thought stream”, provided by Twitter. Its algorithm cuts every English non-spam tweet into pieces (&#8220;tags&#8221;), and ranks them by how frequently they are used versus normal usage. It detects growing trends in real time, identifies breaking news, and monitors specific keywords. It also creates custom graphs that display the activity for any given word on Twitter.</li>
<li><a href="http://twittercounter.com/" title="Twitter Counter" target="_blank" rel="nofollow">Twitter Counter</a> is a great Twitter service that offers updated statistics of your followers, the users you&#8217;re following, and daily tweets. You can also compare absolute growth of multiple twitter accounts or contrast them with your competitors&#8217; expansion, enabling you to track, measure and redesign your strategy.</li>
<li><a href="http://twitturly.com/" title="Twitturly" target="_blank" rel="nofollow">Twitturly</a> tracks the URLs flying around the Twitterverse and provides a quick, real-time view of what people are talking about on Twitter. Each time someone tweets a URL to his or her followers, Twitturly takes note of it and applies it as a vote for that URL. The more votes a URL has in the last 24 hours, the higher it ranks on Twitturly&#8217;s Top 100.</li>
</ul>
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		<title>Tools to Help You Manage Multiple Social Channels</title>
		<link>http://www.simonwhatley.co.uk/tools-to-help-you-manage-multiple-social-channels</link>
		<comments>http://www.simonwhatley.co.uk/tools-to-help-you-manage-multiple-social-channels#comments</comments>
		<pubDate>Fri, 22 Jul 2011 12:02:14 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Awareness Social Marketing Hub]]></category>
		<category><![CDATA[CoTweet]]></category>
		<category><![CDATA[Expion]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[Flickr]]></category>
		<category><![CDATA[Foursquare]]></category>
		<category><![CDATA[Google Buzz]]></category>
		<category><![CDATA[Gowalla]]></category>
		<category><![CDATA[HootSuite]]></category>
		<category><![CDATA[LinkedIn]]></category>
		<category><![CDATA[NutshellMail]]></category>
		<category><![CDATA[Ping.fm]]></category>
		<category><![CDATA[PostRank]]></category>
		<category><![CDATA[Seesmic]]></category>
		<category><![CDATA[Sprout Social]]></category>
		<category><![CDATA[Syncapse SocialTALK]]></category>
		<category><![CDATA[thisMoment]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[Tweetdeck]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://www.simonwhatley.co.uk/?p=4370</guid>
		<description><![CDATA[Social media monitoring helps with branding and marketing and can help identify quality control or customer care problems that may have gone unnoticed. Monitoring is only one piece of the puzzle, however. It’s important to find out who is saying what, and where the conversation is happening so you can respond appropriately.]]></description>
			<content:encoded><![CDATA[<p>Social media monitoring helps with branding and marketing and can help identify quality control or customer care problems that may have gone unnoticed.</p>
<p>Monitoring is only one piece of the puzzle, however. It’s important to find out who is saying what, and where the conversation is happening so you can respond appropriately.</p>
<p>Here are a few tools to help you manage multiple social channels:</p>
<ul>
<li><a href="http://awarenessnetworks.com/" title="Awareness Social Marketing Hub" target="_blank" rel="nofollow">Awareness Social Marketing Hub</a> is a platform ideal for larger social media campaigns with multiple people monitoring and executing the program. In addition to aggregating social network information, the Hub allows marketers to set up workflows in order to coordinate efforts across a marketing team.</li>
<li><a href="http://cotweet.com/" title="CoTweet" target="_blank" rel="nofollow">CoTweet</a> is ideal for companies who have multiple people contributing to their social media campaigns. In addition to organising and monitoring your Twitter and Facebook pages, it allows you to assign updates and social streams to members of your team based either on their expertise or who is &#8220;on duty&#8221; at a certain time.</li>
<li><a href="http://expion.com/" title="Expion" target="_blank" rel="nofollow">Expion</a> is built with multiple-location business or franchises in mind. Expion allows corporate offices to oversee and manage each of their locations&#8217; individual social media accounts while still allowing store managers or franchisees to have some control over the account. This helps brands maintain continuity across locations while still allowing for regional-based promotions or content relevant only to the local stores.</li>
<li><a href="http://www.hootsuite.com/" title="HootSuite" target="_blank" rel="nofollow">HootSuite</a> is a tool that allows you to manage multiple social media channels through one dashboard. If you have a company with more than one contributor to your social media program, HootSuite is a good solution.</li>
<li><a href="http://nutshellmail.com/" title="NutshellMail" target="_blank" rel="nofollow">NutshellMail</a> is a tool, much like TweetDeck, which helps you track all of your social media channels. Instead of constant updates, NutshellMail sends you a single email per day describing your accounts&#8217; activity.</li>
<li><a href="http://ping.fm/" title="Ping.fm" target="_blank" rel="nofollow">Ping.fm</a> is the most popular site for aggregating your social media channels. It allows you to simultaneously update accounts like Facebook, Twitter, LinkedIn, and Flickr through their web interface, text message, email or instant message.</li>
<li><a href="http://www.postrank.com/" title="PostRank" target="_blank" rel="nofollow">PostRank</a> aggregates what is happening with all of your content across the web in a constantly updated feed. This way you can see what type of engagement your content is getting across different channels right as it happens.</li>
<li><a href="http://seesmic.com/" title="Seesmic" target="_blank" rel="nofollow">Seesmic</a> allows you to manage your Twitter, Facebook, Linkedin, Ping.fm, Foursquare and Google Buzz accounts all from one simple interface. Whether you want to access your social networks from the web, a desktop application, or your mobile phone, Seesmic has a solution.</li>
<li><a href="http://sproutsocial.com/" title="Sprout Social" target="_blank" rel="nofollow">Sprout Social</a> manages multiple social networks from one dashboard, allowing you to optimise your outreach in each channel, identify people interested in your brand and convert them to loyal consumers.</li>
<li><a href="http://syncapse.com/" title="Syncapse SocialTALK" target="_blank" rel="nofollow">Syncapse SocialTALK</a> helps you control your presence across different platforms, manage multiple social media accounts from one platform, establish multiple user access levels, and monitor incoming traffic.</li>
<li><a href="http://www.thismoment.com/" title="thisMoment" target="_blank" rel="nofollow">thisMoment</a>, via their recently introduced Distributed Engagement Channel (DEC), uses thisMoment&#8217;s publishing platform to combine their design, your content and multimedia user generated content into one &#8220;channel&#8221; that can be pushed to many different social media outlets.</li>
<li><a href="http://www.tweetdeck.com/" title="TweetDeck" target="_blank" rel="nofollow">TweetDeck</a>, like HootSuite, provides a way to track many of your social media channels on one dashboard. It can be a time-saver and a productivity-enhancer, assuming you’re not easily distracted.</li>
</ul>
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		<title>Game Dynamics, or Gamification to You and Me</title>
		<link>http://www.simonwhatley.co.uk/game-dynamics-gamification</link>
		<comments>http://www.simonwhatley.co.uk/game-dynamics-gamification#comments</comments>
		<pubDate>Tue, 19 Jul 2011 13:50:29 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[behaviour]]></category>
		<category><![CDATA[behavioural economics]]></category>
		<category><![CDATA[Booyah]]></category>
		<category><![CDATA[Cafe World]]></category>
		<category><![CDATA[consumers]]></category>
		<category><![CDATA[Cut the Rope]]></category>
		<category><![CDATA[Diidle Jump]]></category>
		<category><![CDATA[engagement]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[Farmville]]></category>
		<category><![CDATA[Foursquare]]></category>
		<category><![CDATA[Fruit Ninja]]></category>
		<category><![CDATA[game dynamics]]></category>
		<category><![CDATA[game mechanics]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gamification]]></category>
		<category><![CDATA[gamify]]></category>
		<category><![CDATA[Gowalla]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[Jane McGonigal]]></category>
		<category><![CDATA[Jesse Schell]]></category>
		<category><![CDATA[LinkedIn]]></category>
		<category><![CDATA[Mendeley]]></category>
		<category><![CDATA[Pac-Man]]></category>
		<category><![CDATA[Psychology]]></category>
		<category><![CDATA[SCVNGR]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[Tetris]]></category>
		<category><![CDATA[Tiny Wings]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://www.simonwhatley.co.uk/?p=4381</guid>
		<description><![CDATA[In behavioural economics, gamification is the use of game dynamics for non-game applications, particularly consumer-oriented web and mobile sites, in order to encourage people to adopt the applications. It also strives to encourage users to engage in desired behaviours in connection with the applications. Gamification works by making technology more engaging, encouraging desired behaviours and by taking advantage of humans’ psychological predisposition to engage in gaming. The technique can encourage people to perform chores that they ordinarily consider boring, such as completing surveys, shopping or reading web sites.]]></description>
			<content:encoded><![CDATA[<p>In behavioural economics, gamification is the use of game dynamics for non-game applications, particularly consumer-oriented web and mobile sites, in order to encourage people to adopt the applications. It also strives to encourage users to engage in desired behaviours in connection with the applications. Gamification works by making technology more engaging, encouraging desired behaviours and by taking advantage of humans&#8217; psychological predisposition to engage in gaming. The technique can encourage people to perform chores that they ordinarily consider boring, such as completing surveys, shopping or reading web sites.</p>
<blockquote><p>Game Dynamics are constructs of rules and feedback loops intended to produce enjoyable game-play. They are the building blocks that can be applied and combined to gamify any non-game context.</p></blockquote>
<p>Early examples of gamification are based on rewarding points to people who share experiences on location-based platforms such as <a href="https://facebook.com/" title="Facebook" target="_blank" rel="nofollow">Facebook&#8217;s</a> &#8220;Place&#8221; feature, <a href="https://foursquare.com/" title="Foursquare" target="_blank" rel="nofollow">Foursquare</a> and <a href="https://gowalla.com/" title="Gowalla" target="_blank" rel="nofollow">Gowalla</a>.</p>
<p>Gamification is used by marketers and website product managers as a tool for customer engagement and encouraging desirable website usage behaviour. Gamification is readily applicable to increasing engagement on sites built on social network services. One site, <a href="https://www.devhub.com/" title="DevHub" target="_blank" rel="nofollow">DevHub</a>, increased the number of users who completed their online tasks from 10% to 80% after adding gamification elements.</p>
<p>Below are listed 47 game dynamics. The challenge comes from taking these mechanics and employing them in a website setting. If you have some good examples, please feel free to post a comment.</p>
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<ol>
<li><strong>Achievement</strong> &#8211; A virtual or physical representation of having accomplished something. Achievements can be easy, difficult, surprising and funny and can be accomplished alone or as a group. Achievements are often viewed as rewards in and of themselves.<br />
<em>Example:</em> A badge (Foursquare, Gowalla and Booyah), a level (Tiny Wings and Angry Birds), a reward (Fruit Ninja), points (Doodle Jump and Pac-Man), really anything defined as a reward can be a reward.</li>
<li><strong>Appointment Dynamic</strong> &#8211; A dynamic in which to succeed, one must return at a predefined time to take some action. Appointment dynamics are often deeply related to interval based reward schedules or avoidance dynamics.<br />
<em>Example:</em> Cafe World and Farmville where if you return at a set time to do something you get something good, and if you don&#8217;t something bad happens.</li>
<li><strong>Avoidance</strong> &#8211; The act of inducing player behaviour not by giving a reward, but by not instituting a punishment. Produces consistent level of activity, timed around the schedule.<br />
<em>Example:</em> Press a lever every 30 seconds to not get shocked.</li>
<li><strong>Behavioural Contrast</strong> &#8211; The theory defining how behaviour can shift greatly based on changed expectations.<br />
<em>Example:</em> A monkey presses a lever and is given lettuce. The monkey is happy and continues to press the lever. Then it gets a grape one time. The monkey is delighted. The next time it presses the lever it gets lettuce again. Rather than being happy, as it was before, it goes ballistic throwing the lettuce at the experimenter. (In some experiments, a second monkey is placed in the cage, but tied to a rope so it can&#8217;t access the lettuce or lever. After the grape reward is removed, the first monkey beats up the second monkey even though it obviously had nothing to do with the removal. The anger is truly irrational.)</li>
<li><strong>Behavioural Momentum</strong> &#8211; The tendency of players to keep doing what they have been doing.<br />
<em>Example:</em> From <a href="http://www.g4tv.com/videos/44277/dice-2010-design-outside-the-box-presentation/" title="Jesse Schell's DICE talk - When games invade real life" target="_blank" rel="nofollow">Jesse Schell&#8217;s DICE 2010 talk</a>: &#8220;I have spent ten hours playing Farmville. I am a smart person and wouldn&#8217;t spend 10 hours on something unless it was useful. Therefore this must be useful, so I can keep doing it.&#8221;</li>
<li><strong>Blissful Productivity</strong> &#8211; The idea that playing in a game makes you happier working hard, than you would be relaxing. Essentially, we&#8217;re optimised as human beings by working hard, and doing meaningful and rewarding work.<br />
<em>Example:</em> From <a href="http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html" title="Jane McGonigal's TED Talk - Gaming can make a better world" target="_blank" rel="nofollow">Jane McGonigal&#8217;s TED Talk</a> wherein she discusses how World of Warcraft players play on average 22 hours per week (a part time job), often after a full days work. They&#8217;re willing to work hard, perhaps harder than in real life, because of their blissful productivity in the game world.</li>
<li><strong>Cascading Information Theory</strong> (also known as Progressive Disclosure on the Web) &#8211; The theory that information should be released in the minimum possible snippets to gain the appropriate level of understanding at each point during a game narrative.<br />
<em>Example:</em> Showing basic actions first, unlocking more as you progress through levels. Making building on SCVNGR a simple but staged process to avoid information overload.</li>
<li><strong>Chain Schedules</strong> &#8211; the practice of linking a reward to a series of contingencies. Players tend to treat these as simply the individual contingencies. Unlocking one step in the contingency is often viewed as an individual reward by the player.<br />
<em>Example:</em> Kill 10 orcs to get into the dragons cave, every 30 minutes the dragon appears.</li>
<li><strong>Communal Discovery</strong> &#8211; The game dynamic wherein an entire community is rallied to work together to solve a riddle, a problem or a challenge. Immensely viral and very fun.<br />
<em>Example:</em> <a href="https://networkchallenge.darpa.mil/" title="DARPA Network Challenge" target="_blank" rel="nofollow">DARPA Network Challenge</a>; a competition that explores the roles the Internet and social networking play in the timely communication, wide-area team-building, and urgent mobilisation. The cottage industries that appear around McDonald&#8217;s monopoly to find &#8220;Boardwalk&#8221;.</li>
<li><strong>Companion Gaming</strong> &#8211; Games that can be played across multiple platforms<br />
<em>Example:</em> Games that be played on iPhone, Facebook, XBox with completely seamless cross platform game-play.</li>
<li><strong>Contingency</strong> &#8211; The problem that the player must overcome in the three part paradigm of reward schedules.<br />
<em>Example:</em> 10 orcs block your path</li>
<li><strong>Countdown</strong> &#8211; The dynamic in which players are only given a certain amount of time to do something. This will create an activity graph that causes increased initial activity increasing frenetically until time runs out, which is a forced extinction.<br />
<em>Example:</em> Bejewelled Blitz with 30 seconds to get as many points as you can. Bonus rounds. Timed levels</li>
<li><strong>Cross Situational Leader-boards</strong> &#8211; This occurs when one ranking mechanism is applied across multiple (unequal and isolated) gaming scenarios. Players often perceive that these ranking scenarios are unfair as not all players were presented with an &#8220;equal&#8221; opportunity to win.<br />
<em>Example:</em> Players are arbitrarily sent into one of three paths. The winner is determined by the top scorer overall (i.e. across the paths). Since the players can only do one path (and can&#8217;t pick), they will perceive inequity in the game scenario and get upset.</li>
<li><strong>Disincentives</strong> &#8211; a game element that uses a penalty (or altered situation) to induce behavioural shift.<br />
<em>Example:</em> losing health points, amazon&#8217;s checkout line removing all links to tunnel the buyer to purchase, speeding traps.</li>
<li><strong>Endless Games</strong> &#8211; Games that do not have an explicit end. Most applicable to casual games that can refresh their content or games where a static (but positive) state is a reward of its own.<br />
<em>Example:</em> Farmville (static state is its own victory), SCVNGR (challenges constantly are being built by the community to refresh content).</li>
<li><strong>Envy</strong> &#8211; The desire to have what others have. In order for this to be effective seeing what other people have (voyeurism) must be employed.<br />
<em>Example:</em> My friend has this item and I want it!</li>
<li><strong>Epic Meaning</strong> &#8211; players will be highly motivated if they believe they are working to achieve something great, something awe-inspiring, something bigger than themselves.<br />
<em>Example:</em> From <a href="http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html" title="Jane McGonigal's TED Talk - Gaming can make a better world" target="_blank" rel="nofollow">Jane McGonigal&#8217;s TED Talk</a> where she discusses World of Warcraft&#8217;s ongoing story line and &#8220;epic meaning&#8221; that involves each individual has motivated players to participate outside the game and create the second largest wiki in the world to help them achieve their individual quests and collectively their epic meanings.</li>
<li><strong>Extinction</strong> &#8211; Extinction is the term used to refer to the action of stopping providing a reward. This tends to create anger in players as they feel betrayed by no longer receiving the reward they have come to expect. It generally induces negative behavioural momentum.<br />
<em>Example:</em> Killing 10 orcs no longer gets you a level up.</li>
<li><strong>Fixed Interval Reward Schedules</strong> &#8211; Fixed interval schedules provide a reward after a fixed amount of time, say 30 minutes. This tends to create a low engagement after a reward, and then gradually increasing activity until a reward is given, followed by another lull in engagement.<br />
<em>Example:</em> Farmville, wait 30 minutes, crops have appeared.</li>
<li><strong>Fixed Ratio Reward Schedules</strong> &#8211; A fixed ratio schedule provides rewards after a fixed number of actions. This creates cyclical nadirs of engagement (because the first action will not create any reward so incentive is low) and then bursts of activity as the reward gets closer and closer.<br />
<em>Example:</em> Kill 20 ships, get a level up, visit five locations, get a badge.</li>
<li><strong>Free Lunch</strong> &#8211; A dynamic in which a player feels that they are getting something for free due to someone else having done work. It&#8217;s critical that work is perceived to have been done (just not by the player in question) to avoid breaching trust in the scenario. The player must feel that they&#8217;ve &#8220;lucked&#8221; into something.<br />
<em>Example:</em> Groupon. By virtue of 100 other people having bought the deal, you get it cheaply. There is no sketchiness because you recognise work has been done (100 people are spending money) but you yourself didn&#8217;t have to do it.</li>
<li><strong>Fun Once, Fun Always</strong> &#8211; The concept that an action in enjoyable to repeat all the time. Generally this has to do with simple actions. There is often also a limitation to the total level of enjoyment of the action.<br />
<em>Example:</em> the theory behind the check-in everywhere and the check-in and the default challenges on SCVNGR.</li>
<li><strong>Interval Reward Schedules</strong> &#8211; Interval based reward schedules provide a reward after a certain amount of time. There are two flavours: variable and fixed.<br />
<em>Example:</em> Wait n minutes, collect rent.</li>
<li><strong>Lottery</strong> &#8211; A game dynamic in which the winner is determined solely by chance. This creates a high level of anticipation. The fairness is often suspect, however winners will generally continue to play indefinitely while losers will quickly abandon the game, despite the random nature of the distinction between the two.<br />
<em>Example:</em> Many forms of gambling, scratch tickets.</li>
<li><strong>Loyalty</strong> &#8211; The concept of feeling a positive sustained connection to an entity leading to a feeling of partial ownership. Often reinforced with a visual representation.<br />
<em>Example:</em> Fealty in World of Warcraft, achieving status at physical places (mayorship, being on the wall of favourite customers).</li>
<li><strong>Meta Game</strong> &#8211; a game which exists layered within another game. These generally are discovered rather than explained (lest they cause confusion) and tend to appeal to ~2% of the total game-playing audience. They are dangerous as they can induce confusion (if made too overt) but are powerful as they&#8217;re greatly satisfying to those who find them.<br />
<em>Example:</em> hidden questions / achievements within World of Warcraft that require you to do special (and hard to discover) activities as you go through other quests.</li>
<li><strong>Micro Leader-boards</strong> &#8211; The rankings of all individuals in a micro-set. Often great for distributed game dynamics where you want many micro-competitions or desire to induce loyalty.<br />
<em>Example:</em> Be the top scorers at Joe&#8217;s bar this week and get a free appetiser.</li>
<li><strong>Modifiers</strong> &#8211; An item that when used affects other actions. Generally modifiers are earned after having completed a series of challenges or core functions.<br />
<em>Example:</em> A x2 modifier that doubles the points on the next action you take.</li>
<li><strong>Moral Hazard of Game Play</strong> &#8211; The risk that by rewarding people manipulatively in a game you remove the actual moral value of the action and replace it with an ersatz game-based reward. The risk that by providing too many incentives to take an action, the incentive of actually enjoying the action taken is lost. The corollary to this is that if the points or rewards are taken away, then the person loses all motivation to take the (initially fun on its own) action.<br />
<em>Example:</em> Paraphrased from Jesse Schell &#8220;If I give you points every time you brush your teeth, you&#8217;ll stop brushing your teeth because it&#8217;s good for you and then only do it for the points. If the points stop flowing, your teeth will decay.&#8221;</li>
<li><strong>Ownership</strong> &#8211; The act of controlling something, having it be <em>your</em> property.<br />
<em>Example:</em> Ownership is interesting on a number of levels, from taking over places, to controlling a slot, to simply owning popularity by having a digital representation of many friends.</li>
<li><strong>Pride</strong> &#8211; the feeling of ownership and joy at an accomplishment.<br />
<em>Example:</em> I have ten badges. I own them. They are mine. There are many like them, but these are mine. Hooray.</li>
<li><strong>Privacy</strong> &#8211; The concept that certain information is private, not for public distribution. This can be a demotivator (I won&#8217;t take an action because I don&#8217;t want to share this) or a motivator (by sharing this I reinforce my own actions).<br />
<em>Example:</em> Scales the publish your daily weight onto Twitter (these are real and are proven positive motivator for staying on your diet). Or having your location publicly broadcast anytime you do anything (which is invasive and can should be avoided).</li>
<li><strong>Progression</strong> &#8211; A dynamic in which success is granularly displayed and measured through the process of completing itemised tasks.<br />
<em>Example:</em> LinkedIn uses a progress bar to motivate you to complete your user profile, whilst Mendeley combines the progress bar with a statement suggesting what content needs to be completed: &#8220;Fill out your research profile to increase your impact in the Mendeley network and to enable your colleagues to find you.&#8221; Levelling up from Paladin level 1 to Paladin level 60.</li>
<li><strong>Ratio Reward Schedules</strong> &#8211; Ratio schedules provide a reward after a number of actions. There are two flavours: variable and fixed.<br />
<em>Example:</em> Kill 10 orcs, get a power up.</li>
<li><strong>Real-time vs. Delayed Mechanics</strong> &#8211; Realtime information flow is uninhibited by delay. Delayed information is only released after a certain interval.<br />
<em>Example:</em> Realtime scores cause instant reaction (gratification or demotivation). Delayed information causes ambiguity which can incentivise more action due to the lack of certainty of ranking.</li>
<li><strong>Reinforcer</strong> &#8211; The reward given if the expected action is carried out in the three part paradigm of reward schedules.<br />
<em>Example:</em> Receiving a level up after killing 10 orcs.</li>
<li><strong>Response</strong> &#8211; The expected action from the player in the three part paradigm of reward schedules.<br />
<em>Example:</em> the player takes the action to kill 10 orcs.</li>
<li><strong>Reward Schedules</strong> &#8211; the time-frame and delivery mechanisms through which rewards (points, prizes, level ups) are delivered. Three main parts exist in a reward schedule; contingency, response and reinforcer.<br />
<em>Example:</em> Getting a level up for killing 10 orcs, clearing a row in Tetris, getting fresh crops in Farmville</li>
<li><strong>Rolling Physical Goods</strong> &#8211; A physical good (one with real value) that can be won by anyone on an ongoing basis as long as they meet some characteristic. However, that characteristic rolls from player to player.<br />
<em>Example:</em> Top scorer deals, mayor deals.</li>
<li><strong>Shell Game</strong> &#8211; a game in which the player is presented with the illusion of choice but is actually in a situation that guides them to the desired outcome of the operator.<br />
<em>Example:</em> 3 Card Monty, lotteries, gambling.</li>
<li><strong>Social Fabric of Games</strong> &#8211; the idea that people like one another better after they&#8217;ve played games with them, have a higher level of trust and a great willingness to work together.<br />
<em>Example:</em> From <a href="http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html" title="Jane McGonigal's TED Talk - Gaming can make a better world" target="_blank" rel="nofollow">Jane McGonigal&#8217;s TED Talk</a> where she suggests that it takes a lot of trust to play a game with someone because you need them to spend their time with you, play by the same rules, shoot for the same goals.</li>
<li><strong>Status</strong> &#8211; The rank or level of a player. Players are often motivated by trying to reach a higher level or status.<br />
<em>Example:</em> White Paladin level 20 in World of Warcraft.</li>
<li><strong>Urgent Optimism</strong> &#8211; Extreme self motivation. The desire to act immediately to tackle an obstacle combined with the belief that we have a reasonable hope of success.<br />
<em>Example:</em> From <a href="http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html" title="Jane McGonigal's TED Talk - Gaming can make a better world" target="_blank" rel="nofollow">Jane McGonigal&#8217;s TED Talk</a>. The idea that in proper games an &#8220;epic win&#8221; or just &#8220;win&#8221; is possible and therefore always worth acting for.</li>
<li><strong>Variable Interval Reward Schedules</strong> &#8211; Variable interval reward schedules provide a reward after a roughly consistent amount of time. This tends to create a reasonably high level of activity over time, as the player could receive a reward at any time but never the burst as created under a fixed schedule. This system is also more immune to the nadir right after the receiving of a reward, but also lacks the zenith of activity before a reward in unlocked due to high levels of ambiguity.<br />
<em>Example:</em> Wait roughly 30 minutes, a new weapon appears. Check back as often as you want but that won&#8217;t speed it up. Generally players are bad at realising that.</li>
<li><strong>Variable Ratio Reward Schedules</strong> &#8211; A variable ratio reward schedule provides rewards after a roughly consistent but unknown amount of actions. This creates a relatively high consistent rate of activity (as there could always be a reward after the next action) with a slight increase as the expected reward threshold is reached, but never the huge burst of a fixed ratio schedule. It&#8217;s also more immune to nadirs in engagement after a reward is achieved.<br />
<em>Example:</em> Kill 20 ships, get a level up. Visit a couple locations (roughly five) get a badge</li>
<li><strong>Viral Game Mechanics</strong> &#8211; A game element that requires multiple people to play (or that can be played better with multiple people).<br />
<em>Example:</em> Farmville making you more successful in the game if you invite your friends, the social check-in.</li>
<li><strong>Virtual Items</strong> &#8211; Digital prizes, rewards, objects found or taken within the course of a game. Often these can be traded or given away.<br />
<em>Example:</em> Gowalla&#8217;s items, Facebook gifts, badges.</li>
</ol>
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<p>You can read more about &#8220;Gamification&#8221; on the <a href="http://gamification.org/wiki/Encyclopedia" title="Gamification Wiki" target="_blank" rel="nofollow">Gamification Wiki</a> or on the <a href="http://en.wikipedia.org/wiki/Gamification" title="Wikipedia Gamification" target="_blank" rel="nofollow">Wikipedia Gamification</a> page.</p>
]]></content:encoded>
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		<title>What Twitter&#8217;s Promoted Tweets Business Model Means to the Ecosystem</title>
		<link>http://www.simonwhatley.co.uk/what-twitters-promoted-tweets-business-model-means-to-the-ecosystem</link>
		<comments>http://www.simonwhatley.co.uk/what-twitters-promoted-tweets-business-model-means-to-the-ecosystem#comments</comments>
		<pubDate>Wed, 28 Apr 2010 15:13:31 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[Jeremiah Owyang]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[matrix]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[Promoted Tweets]]></category>
		<category><![CDATA[search pages]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://www.simonwhatley.co.uk/?p=3486</guid>
		<description><![CDATA[In early April, Twitter launched Promoted Tweets, combining paid and organic media. Brands can now advertise promoted tweets on search pages, however the community has power over which Tweets will appear measured by Twitter’s new metric called “resonance”, which factors in behaviours like the retweets, @mentions, #hashtags and avatar clicks. Brands can now purchase CPM based adverts to promote these popular tweets at the top of a Twitter search term — even in categories they aren’t well known in, influencing awareness.]]></description>
			<content:encoded><![CDATA[<p>In early April, <a href="http://blog.twitter.com/2010/04/hello-world.html" title="Twitter Blog - Promoted Tweets" target="_blank" rel="nofollow">Twitter launched Promoted Tweets</a>, combining paid and organic media. Brands can now advertise promoted tweets on search pages, however the community has power over which Tweets will appear measured by Twitter&#8217;s new metric called &#8220;resonance&#8221;, which factors in behaviours like the retweets, @mentions, #hashtags and avatar clicks. Brands can now purchase <abbr title="Cost Per Thousand (impressions)">CPM</abbr> based adverts to promote these popular tweets at the top of a Twitter search term &#8212; even in categories they aren&#8217;t well known in, influencing awareness.</p>
<p>This has several implications to the &#8220;Twitter ecosystem&#8221; as a whole and <a href="http://www.web-strategist.com/blog/2010/04/13/quicktake-analysis-what-twitters-resonation-means/" title="Jeremiah Owyang's Web Strategist blog" target="_blank" rel="nofollow">Jeremiah Owyang</a> has broken down the impacts:</p>
<table>
<thead>
<tr>
<th scope="col">Player</th>
<th scope="col">Direct Impacts</th>
<th scope="col">What They Will Do</th>
<th scope="col">What No One Tells You</th>
</tr>
</thead>
<tbody>
<tr>
<th scope="row">Twitter</th>
<td>Finally gets a business model beyond search deal partnerships with potential to scale. &nbsp;Taps into deep pockets of online advertisers.</td>
<td>Experiment. Expect black and gray hat marketers to try to game this system, in order to obtain resonance. Twitter will constantly tune algorhythm&nbsp;like Google does.</td>
<td>Expect this to cascade to their partners and grow into the ecosystem as Twitter aggregates resonation on other 3rd party sites</td>
</tr>
<tr>
<th scope="row">Twitter Users</th>
<td>Have power over which promoted ads will stay visible</td>
<td>Initially be shocked by changes, then learn they can help self select tweets that will be promoted..  In the real time resonace world users have a lot more power</td>
<td>Power tweeters like celebs and digerati will be targeted by marketers to engage and resonate tweets.  Twitter users that retweet tweets may  be surprised to see their promoted tweets in search engine results ads.</td>
</tr>
<tr>
<th scope="row">Social Marketers</th>
<td>The conversation is now being monetized, with changes to the outcomes of whats expected of the online conversation and engagement.</td>
<td>Educate traditional marketers. These folks will try to increase resonance of tweets by interacting with community. Will build an inventory of top promotable tweets</td>
<td>Don’t go overboard, make sure you think of this in the larger context of integrated marketing. Avoid shiny tool syndrome. &nbsp;Must pay close attention to what terms are resonating with community to build inventory</td>
</tr>
<tr>
<th scope="row">Direct Marketers and Advertisers</th>
<td>Finally traditional advertisers and direct marketers have skin in the social game in a way they know.</td>
<td>Flail. Many will try to buy their way in and obtain resonation without asking <em>why</em> a tweet resonates. &nbsp;Will fight over top searched terms in Twitter, expect a lot of contests to promote tweet engagement.</td>
<td>Expect tension between this marketer and the social marketer if education is not completed.</td>
</tr>
<tr>
<th scope="row">Developers and Agencies</th>
<td>A clear goal (resonation) has been put forth, with opportunity to get a cut of the incoming advertising dollars.</td>
<td>Developers are waiting with baited breathe for Chirp developers conference this week to see how this will be tied in. &nbsp;Twitter has indicated that promoted tweets will spread to clients, expect revenue sharing to be offered</td>
<td>Don’t buy the first ‘resonation solution’ that comes around, expect half a dozen vendors and agencies to approach brands in the next quarter offering the ability to increase ‘resonance’ and case studies will show increase in resonance.</td>
</tr>
<tr>
<th scope="row">Competitors and Search Engines</th>
<td>A new player being in town a new form of advertising is afoot changing the game.</td>
<td>Expect nervous deals to come to the table on how search engine results can factor in Twitter’s resonance. &nbsp;Expect players like MSFT and Yahoo to quickly launch their version of defining how the social web should be categorized.</td>
<td>They will have the advantage of built in ad base of advertisers and millions more users. &nbsp;Exiting Twitter partners Google Search and Microsoft Bing will fold this in and reward resonance and combine with page rank, or will create their own metric to reward social engagement</td>
</tr>
</tbody>
</table>
<p>The entire article can be read on <a href="http://www.web-strategist.com/blog/2010/04/13/quicktake-analysis-what-twitters-resonation-means/" title="Jeremiah Owyang's Web Strategist blog" target="_blank" rel="nofollow">Jeremiah Owyang&#8217;s Web Strategist blog</a>.</p>
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		<title>Segmenting Your Social Media Strategy</title>
		<link>http://www.simonwhatley.co.uk/segmenting-your-social-media-strategy</link>
		<comments>http://www.simonwhatley.co.uk/segmenting-your-social-media-strategy#comments</comments>
		<pubDate>Tue, 27 Apr 2010 14:00:16 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[crisis management]]></category>
		<category><![CDATA[Delphine Remy-Boutang]]></category>
		<category><![CDATA[engagement]]></category>
		<category><![CDATA[media monitoring tools]]></category>
		<category><![CDATA[monitoring]]></category>
		<category><![CDATA[online promos]]></category>
		<category><![CDATA[Tweetdeck]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://www.simonwhatley.co.uk/?p=3437</guid>
		<description><![CDATA[If you belong to a medium or large company, there are some real advantages for segmenting your Twitter strategy. Delphine Remy-Boutang, Social Media Marketing Manager at IBM, offers some insights.]]></description>
			<content:encoded><![CDATA[<p>If you belong to a medium or large company, there are some real advantages for segmenting your Twitter strategy. <a href="http://twitter.com/DelphRB" title="Twitter: Delphine Remy-Boutang" target="_blank" rel="nofollow">Delphine Remy-Boutang</a>, Social Media Marketing Manager at <abbr title="International Business Machines">IBM</abbr>, offers some insights summarised below:</p>
<ul>
<li>You can micro-manage your audience (eg. customers only see product release information, and not events aimed at prospects)</li>
<li>You can task different parts of the organisation with running separate channels</li>
<li>You may choose different Twitter tools and clients based on the audience (eg. event coverage could be handled through <a href="http://www.tweetdeck.com" title="Tweetdeck" target="_blank" rel="nofollow">Tweetdeck</a> whereas you might want in-depth social media monitoring tools for crisis management)</li>
</ul>
<table>
<thead>
<tr>
<th>Strategy</th>
<th>Follow</th>
<th>Create</th>
<th>Engage</th>
</tr>
</thead>
<tbody>
<tr>
<th>Customer Relations</th>
<td>Your customers and potential customers</td>
<td>Content relevant to your customers; tips, company info etc.</td>
<td>Answer questions, respond to comments about your brand</td>
</tr>
<tr>
<th>Crisis Management</th>
<td>Your brand, products and relevant issues</td>
<td>Direct to additional resources, updated information, explanations</td>
<td>Answer questions, respond to comments, raise issues, provide info</td>
</tr>
<tr>
<th>Reputation Management</th>
<td>Industry leaders, similar interest groups, news/media</td>
<td>Insight, expertise, become a thought leader</td>
<td>Join the conversation, be transparent and add value</td>
</tr>
<tr>
<th>Event Coverage</th>
<td>Those interested or attending event, media</td>
<td>Event information, updates, behind-the-scenes coverage</td>
<td>Set up &#8220;tweetups&#8221;, talk to attendees, ask and answer questions</td>
</tr>
<tr>
<th>Product Promotion/Sales</th>
<td>Current and potential customers, those interested in similar products</td>
<td>Links to online promos, insider info on upcoming products, discount codes</td>
<td>Check replies to <abbr title="Direct Messages">DM</abbr>s, answer questions, provide info when needed</td>
</tr>
<tr>
<th>Issue Advocacy</th>
<td>Those interested in your cause, industry leaders, news</td>
<td>Added value: health tips, disaster alerts, fundraising info</td>
<td>Know your followers, than them for support, get them involved</td>
</tr>
</tbody>
</table>
<p>(<em>via Delphine Remy-Boutang, Social Media Marketing Manager at IBM</em>)</p>
<p>The important message advocated by the above strategy is this: Twitter isn&#8217;t simply a broadcast medium for marketing messages &#8212; that is only one facet &#8212; it is a medium for user engagement and two-way conversations.</p>
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		<item>
		<title>Tweet-specific Language</title>
		<link>http://www.simonwhatley.co.uk/tweet-specific-language</link>
		<comments>http://www.simonwhatley.co.uk/tweet-specific-language#comments</comments>
		<pubDate>Fri, 23 Apr 2010 14:50:24 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[lexicon]]></category>
		<category><![CDATA[syntax]]></category>
		<category><![CDATA[Tweet]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[vocabulary]]></category>

		<guid isPermaLink="false">http://www.simonwhatley.co.uk/?p=3501</guid>
		<description><![CDATA[Over time Twitter, or more accurately, Tweets have acquired a unique lexicon of their own. Some of the volcabulary has been around since the dawn of Twitter — like @username at the beginning of a Tweet — whilst others are relatively recent — such as lists — but all of them make the language of Tweets unique.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.simonwhatley.co.uk/blog/wp-content/uploads/2010/04/twitter-bird-left.jpg" alt="" title="Twitter Bird" width="250" height="173" class="alignright size-full wp-image-3536" />Over time Twitter, or more accurately, Tweets have acquired a unique lexicon of their own. Some of the vocabulary has been around since the dawn of Twitter &#8212; like @username at the beginning of a Tweet &#8212; whilst others are relatively recent &#8212; such as lists &#8212; but all of them make the language of Tweets unique.</p>
<p>What are the Tweet-specific elements? According to Twitter:</p>
<ul>
<li><strong>@reply</strong> &#8212; This is a Tweet which begins with @username. This is distinct from the presence of @username elsewhere in the Tweet (more on that in a moment). An @reply Tweet is considered directly addressed to the @username and only some of your followers will see the Tweets (notably, those who follow both you and the @username).</li>
<li><strong>@mention</strong> &#8212; This is a Tweet which contains one or more @usernames anywhere in the Tweet. Technically an @reply is a type of @mention, which is important from a parsing perspective. An @mention Tweets will be delivered to all of your followers regardless of is the follow the @mentioned user or not.</li>
<li><strong>@username/list-name</strong> &#8212; Twitter lists are referenced using the syntax @username/list-name where the list-name portion has to meet some specific rules.</li>
<li><strong>#hashtag</strong> &#8212; As long has there has been a way to search Tweets people have been adding information to make the easy to find. The #hashtag syntax has become the standard for attaching a succinct tag to Tweets.</li>
<li><strong>URLs</strong> &#8212; While URLs are not Tweet-specific they are an important part of Tweets and require some special handling. There is a vast array of services based on the URLs in Tweets. In addition to services that extract the URLs most people expect URLs to be automatically converted to links when viewing a Tweet.</li>
</ul>
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<p><strong>Other important syntaxes found in a Tweet</strong></p>
<ul>
<li><strong>RT @username</strong> &#8212; This is known as a Retweet. Similar to @mention, this type of Tweet refers to when a Twitter user is forwarding a Tweet, from another Twitter user, to their own followers. In essence the Tweet is being re-broadcast (generally without any editing).</li>
<li><strong>D @username</strong> &#8212; This is known as a Direct Message. Direct messages are similar again to an @reply, however, there is only one recipient of the message. The D @username element must appear at the beginning of the Tweet and only the referenced @username will be sent the message.</li>
<li><strong>via @username</strong> &#8212; Much like retweets and therefore similar to an @mention, this type of Tweet refers to when a Twitter user is forwarding on a Tweet, from another Twitter user, to their own followers. The Twitter user forwarding the Tweet may have edited the original, but out of courtesy have mentioned the originator.</li>
<li><strong>QT @username</strong> &#8212; This is known as a Quoted Tweet. It&#8217;s not often used outside Japan but is in essence a retweet.</li>
<li><strong>^ (Co-Tag)</strong> &#8212; Known as a <a href="http://cotags.com/" title="Co Tags - Keeping your brand human" target="_blank" rel="nofollow">Co-Tag</a> or sometimes a cotweet, this syntax appears when more than one person  has access to a specific Twitter user account. It is a form of signing. For example, if I were to contribute to a corporate Twitter account, I may sign-off as <strong>^SW</strong> (my initials).</li>
<li><strong>cc @username</strong> &#8212; Very much like an @mention, the carbon-copy syntax is a relic of the email world, but is useful for highlighting to a specific Twitter user a Tweet, whilst not necessarily directing the content of that Tweet to them.</li>
</ul>
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