The Twelve Basic Principles of Animation is a set of principles of animation introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. Johnston and Thomas in turn based their book on the work of the leading Disney animators from the 1930s onwards and their effort to produce more realistic animations. The main purpose of the principles was to produce an illusion of characters adhering to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal. Read more – ‘Disney’s Twelve Basic Principles of Animation’.
Software can be designed to simplify tasks and to create a positive overall experience for users. Thoroughly understanding the goals of users and stakeholders and designing software with those goals in mind are the best approaches to successfully delivering products that will delight customers. Read more – ‘IBM’s Design Principles’.
Design elements, laws and principles, garnered over centuries of observation, describe fundamental ideas about the practice of good visual design that are assumed to be the basis of all intentional visual design strategies. The elements form the 'vocabulary' of the design, while the laws and principles constitute the broader structural aspects of its composition. David Hume described these as "the constant and universal principles of human nature." Awareness of the elements, laws and principles in design is the first step in creating successful visual compositions. While these universal design elements, laws and principles may not always be absolutes, understanding them can help you achieve success in a multitude of fields including graphic, industrial design and experience design, architecture and fine art. Read more – ‘11 Laws and Principles to Use in Design’.
Typography is the art and technique of arranging type, which involves the selection of typefaces, point size, line length, leading (line spacing), adjusting the spaces between groups of letters (tracking) and adjusting the space between pairs of letters (kerning). Read more – ‘A Guide to Typography’.
In behavioural economics, gamification is the use of game dynamics for non-game applications, particularly consumer-oriented web and mobile sites, in order to encourage people to adopt the applications. It also strives to encourage users to engage in desired behaviours in connection with the applications. Gamification works by making technology more engaging, encouraging desired behaviours and by taking advantage of humans’ psychological predisposition to engage in gaming. The technique can encourage people to perform chores that they ordinarily consider boring, such as completing surveys, shopping or reading web sites. Read more – ‘Game Dynamics, or Gamification to You and Me’.
Inclusive design is well established in architecture and industrial design and the principles that apply to these disciplines are equally relevant on the web. It’s people that your website engages with, not technologies, so a user-centered approach is fundamental. Read more – ‘The Ten Principles of Inclusive Web Design’.
People think focus means saying yes to the thing you've got to focus on. But that's not what it means at all. It means saying no to the hundred other good ideas that there are. You have to pick carefully. I'm actually as proud of the things we haven't done as the things I have done. Innovation is saying 'no' to 1,000 things. Read more – ‘Steve Jobs: Get Rid of the Crappy Stuff’.
The Cathedral and the Bazaar is an essay by Eric S. Raymond on software engineering methods, based on his observations of the Linux kernel development process and his experiences managing an open source project, fetchmail. It examines the struggle between top-down and bottom-up design. Read more – ‘The Cathedral and the Bizarre’.
The myth of creative genius is resilient: We believe that great ideas pop fully formed out of brilliant minds, in feats of imagination well beyond the abilities of mere mortals. But Design Thinking is neither a sudden breakthrough nor the lightning strike of genius; it is the result of hard work augmented by a creative human-centered discovery process, followed by iterative cycles of prototyping, testing, and refinement. Read more – ‘How to Make Design Thinking Part of the Innovation Drill’.
Contrary to popular opinion, you don’t need weird shoes or a black turtleneck to be a design thinker. Nor are design thinkers necessarily created only by design schools, even though most professionals have had some kind of design training. Many people outside professional design have a natural aptitude for design thinking, which the right development and experiences can unlock. Read more – ‘A Design Thinker’s Personality Profile’.
Good designs are useful, usable and desirable. But what is a good experience? While crafting the experience of her own startup, Foodspotting, Alexa Andrzejewski found answers in urban design. Asking the same question about urban experiences, Kevin Lynch, author of Good City Form, extracted a set of dimensions for evaluating experiences. By applying these principles to interactive experiences, you can identify what kind of experience you’re creating for users: Is it adaptable? Does it tell a story? Are there signs of life? You’ll leave with a set of guidelines that, unlike traditional heuristics, will enable you to evaluate the experiential qualities of your designs. Read more – ‘The Dimensions of a Good Experience’.
Human-Computer Interaction Seminar (Seminar on People, Computers, and Design) is a Stanford University course that features weekly speakers on topics related to human-computer interaction design. The seminar is organized by the Stanford HCI Group, which works across disciplines to understand the intersection between humans and computers. Read more – ‘Stanford University Human-Computer Interaction Seminars’.
Two Italians, Eva and Franco Mattes internationally known as 0100101110101101.org and self-styled net art pranksters and hacktivists have been besieging the art world with their clever hacks and elusive digital role-plays for more than ten years. Read more – ‘It's Always Six O'Clock’.
An accessibility statement makes a good addition to all web sites. It is not only a place to demonstrate that you are taking accessibility seriously, but more importantly, it should provide extra information for visitors to your site — particularly for those people with disabilities who need to know about the accessibility of the information and services you provide — and a mechanism to receive feedback on accessibility. Read more – ‘Writing a Good Web Accessibility Statement’.
What do we need the skin of a car for? What’s its purpose? Does it need to be made of metal? In reality we don’t. Wouldn’t it be great if we could have a car with a human like skin that covered all the essential mechanical and structural components of the vehicle. These questions were addressed by the BMW Group design team behind the GINA project. Read more – ‘The BMW GINA Light Visionary Model’.
If you're looking for a stunningly-designed, futuristic-looking, eco-friendly motor vehicle, you need not look any further than the Aptera Typ-1. Forget the General Motors EV1 or the Toyota Prius, this car has all the looks and innovative technology to match. The Aptera Typ-1 is a 2-seat, three wheeled passenger vehicle. It is available in both all-electric and series hybrid configurations, at arounf £20,000/$30,000. Aerodynamic optimisation using computer-based simulations and light-weight composite construction yields a vehicle which consumes only 80 Wh/mi at 55 mph, about half the energy needed to propel the General Motors EV1. On the battery electric model, this means a 120 mile range on 10 kWh of electricity, or around 340 mpg price equivalent. On the hybrid vehicle, it leads to projections of 130 mpg on gasoline alone, or 300 mpg if plugged in every 120 miles. Read more – ‘The Aptera Typ-1: Part Car, Part Motorcycle’.
Little People in the City brings together the collected photographs of Slinkachu, a street-artist who for several years has been leaving little hand-painted people in the bustling city to fend for themselves, waiting to be discovered. Read more – ‘Big City, Little People’.
In the early 20th Century, Henry Ford realised a dream and brought the motor vehicle to the masses with the Model-T Ford. Skip forward a hundred years and personalised flight is the new arena. Igarashi Design has introduced a single seat helicopter with war-like looks. Read more – ‘Single Seat Helicopter Concept’.
The Rim is a unique timepiece. The hour and minute hands have been positioned on the outer edge of the clock face rather than the centre, making it a distinctive looking product that imbues style on any space. It minimalist design sits well in all environments, from office space to living rooms or kitchen walls. Read more – ‘Reinventing the Clock’.
Daniel Simon is an automotive futurist. He's interned with Lamborghini and worked on concept cars for Volkswagen and Bugatti. But the auto industry -- indeed, the galaxy -- could not contain his imagination. Read more – ‘Cosmic Motors from Daniel Simon’.
Lotus have developed a Concept Ice Vehicle (CIV) — a cross between a skidoo and a microlight — to aid research for the Moon Regan Trans-Antarctic Expedition. The Moon-Regan expedition team will cross the great continent using state-of-the-art bio-fuelled vehicle technology and cutting-edge communications equipment to raise awareness of how Antarctica’s fate affects the whole environment. Read more – ‘Lotus Concept Ice Vehicle for Antarctic Expedition’.
A long time ago in a galaxy far, far away, or more accurately, France, the forces of good and evil do battle once more. It's not the seventh instalment of the Star Wars series, it's a collection of striking images, created by Cedric Delsaux, involving characters from the Star Wars franchise in bleak surroundings. Read more – ‘The Empire Strikes a Bleak Scene’.
Here are 216 web colour charts. There are a variety of ways to colour web sites. These hexadecimal codes can be used in both XHTML and CSS. Decimal colour codes can be used in CSS and most graphics tools. Read more – ‘Web-safe Colour Charts’.
I’m not a big fan of the BBC’s recent website redesign! While I believe that a few structural and hierarchical elements could have been addressed better, the overall result of this redesign is too “Facebook” and Web 2.0 for my liking; exactly what an online news site does not need. Who are the BBC trying to appeal to? They have gone from being content centric to design and technology centric. This in itself isn’t a bad thing, but I don’t understand the BBCs motivation for doing so. Read more – ‘BBC Appealing to the Facebook Generation’.
The Personal Exploration Rover (PER) landed on earth back in 2004 when the NASAâ€™s Mars Exploration Rovers began to land and explore Mars. And I want one; shame it costs $8000! Read more – ‘Personal Rover’.
Looking like something out of a James Bond movie the 'BOB' is a personal underwater scooter which replaces scuba gear. The pilot sits on a seat under which ballast weights are secured, with their head inside a clear acrylic bubble which is filled with air from a storage tank. Read more – ‘Bob, the Breathing Observation Bubble’.
Many people who have worked on websites know that standard HTML and CSS allows the webpage author to assign any font of their choosing to a text element on a page. However, they also know that there is no guarantee that the element will show the desired font, as the browsing user may not have the same font, or set of fonts, installed on their local system. More often than not, only a set of "common" fonts are installed, for example Arial on the PC and Helvetica on the Mac. This has been a significant issue which has been addressed by two methods: the Fahrner Image Replacement (FIR) method and the Scalable Inman Flash Replacement (sIFR) method. Read more – ‘Rich Accessible Typography – FIR and sIFR’.
From the Adobe MAX Europe 2007 website itself. Join us for MAX 2007 Europe, a unique opportunity to connect with the Adobe community for an educational and inspirational experience that can't be found anywhere else. Read more – ‘Adobe MAX Europe 2007’.
Thousands of businesses worldwide face the challenge of establishing their web presence; a goal difficult to achieve without efficient web site development and testing tools. If someone where to ask you how good your website was, how would you answer; could you answer? There are so many factors to take into consideration, such as code validation, speed of download accessibility, usability etc, that there is no one correct answer and subsequently no one website that can provide you the definitive answer. Read more – ‘Invaluable Online Website Tools’.
Like the mythical half-horse, half-man of Greek lore, Concept Centaur combines the best of several technologies to create an innovative whole. The result of exploration by Segway Inc.'s product development team, Concept Centaur will challenge the way you think about four-wheeled transportation. Read more – ‘Segway Concept Centaur’.
The PumpaBike has the ability to be used in a wide variety of water conditions. If you enjoy water sports and like to have fun while you exercise, the newly-released PumpaBike will surely turn heads at the lake or beach as you cruise at speeds up to 18 miles per hour! The PumpaBike's ingenious method of human-powered propulsion is simple: Push off to get going, apply force onto the rear of the PumpaBike and the resultant thrust propels you forward at speeds of up to 18mph. Read more – ‘Pumpabike Human Hydrofoil’.
RevolutionArt is an international magazine edited in pdf format as a collective sample of the best of the graphics arts. It's a revolutionary platform, a massive propaganda to communicate messages and make the people think about them. The objective of RevolutionArt is the one to serve as a inspirational source to artists, advertisers, photographers, designers and communicators in general who wish to explore new alternatives of expression through graphical samples of design, photo, ads, and general arts. Read more – ‘Revolution Art’.
Swiss design company Rinspeed, makers of the Rinspeed Splash have created a true sports car which transforms into a hydrofoil speed boat capable of a very respectable 50 kph. Under the ultra-light carbon-composite skin lies much more than just an agile and lively sports car. The Rinspeed Splash is the true incarnation of a really cool and fun sports toy. At the push of a button a cleverly thought-out hydraulic mechanism transforms the sports car into an amphibious vehicle. A highly complex integrated hydrofoil system enables the Splash to fly at an altitude of about 60 cm above the water. Read more – ‘Rinspeed Splash Hydrofoil Car’.
The Moller Skycar is a prototype personal VTOL aircraft a "flying car" called a "volantor" by its inventor Paul Moller. Its proposed features would include 275 mph (442 km/h) cruise speed, 375 mph (603 km/h) maximum speed, eight redundant, low-emission Wankel engines for safety, residential garage size, fuel consumption like a big car, a parachute for the whole machine and road capability for short distances (to be driven to a vertiport). Although current plans call for use of alcohol fuel, cheap, lightweight fuel, such as liquid hydrogen, could be used as an alternative to gasoline, as in the Mazda RX-8 Hydrogen RE, although the lower energy density will limit range. Read more – ‘Moller Skycar’.