Whatterz


Mobile

Building a presence on mobile? Here are your options
With many competing business models, technologies and systems, a perennial topic of conversation is which approach is better for mobile: websites and webapps, written in HTML5 and related Web technologies, housed on the Web and run across multiple platforms, devices and browsers; or native apps, downloaded to devices and built upon and designed specifically for iOS, Android and other mobile platforms. Read more – ‘Building a presence on mobile? Here are your options’.
What users most want from mobile websites, according to Google
While nearly 75% of users prefer a mobile-friendly site, 96% of consumers say they’ve encountered sites that were clearly not designed for mobile devices. This is both a big problem and a big opportunity for companies seeking to engage with mobile users. Read more – ‘What users most want from mobile websites, according to Google’.
The Annual Mobile Monday London Debate: HTML5 vs. Native apps
Last night, at Mobile Monday London (#MoMoLo), we saw the latest edition of the HTML5 versus Native Apps debate. That never ending debate where a bunch of ‘experts’ get together and pontificate over which platform is the best. Read more – ‘The Annual Mobile Monday London Debate: HTML5 vs. Native apps’.
Mark Zuckerberg on HTML5 vs. Native apps
When I’m introspective about the last few years I think the bigest mistake that we made, as a company, is betting too much on HTML5 as opposed to native…because it just wasn’t there. Read more – ‘Mark Zuckerberg on HTML5 vs. Native apps’.
Mobile Payment Users on the Rise Says Gartner
Research from Gartner says that this year will see more than $171.5 billion in mobile payment transactions — a rise of over 60 percent on 2011′s $105.9 billion — with 212.2 million people (up 32 percent from 160.5 million in 2011) using some form of mobile payment service. And what’s fueling the rise? Despite the rise of smartphones, it’s legacy-based services like SMS and web-based transactions. Read more – ‘Mobile Payment Users on the Rise Says Gartner’.
What is a Mobile Payment?
Mobile payment is being adopted all over the world in different ways. Combined market for all types of mobile payments is expected to reach more than $600 billion globally by 2013, which would be double the figure as of February, 2011, while mobile payment market for goods and services, excluding contactless NFC transactions and money transfers, is expected to exceed $300 billion globally by 2013. Read more – ‘What is a Mobile Payment?’.
Apple’s 27 Guidelines for Mobile User Experience Design
People appreciate mobile apps that feel as though they were designed expressly for the device. For example, when an app fits well on the device screen and responds to the gestures that people know, it provides much of the experience people are looking for. And, although people might not be aware of human interface design principles, such as direct manipulation or consistency, they can tell when apps follow them and when they don't. Read more – ‘Apple’s 27 Guidelines for Mobile User Experience Design’.
6 Rules for Designing Amazing Apps
Mobile design is an entirely new breed of design says Brian Fling; you need to think of your app as a great book; it has a clear beginning, middle and end. Read more – ‘6 Rules for Designing Amazing Apps’.
User Interface Guidelines for Mobile and Tablet Devices
The official user interface (UI) and user experience (UX) guidelines from the manufacturers, links to which you can find below, are a source of inspiration for mobile web and application design. Here, you will find guidelines, samples, tips, and descriptions of common mistakes. Many of the guidelines focus on native application development, but we can apply most parts of them to mobile web design. Read more – ‘User Interface Guidelines for Mobile and Tablet Devices’.
Thinking Mobile? If You Build It, They Will Come
Smartphone applications are predicted to overtake the desktop software market. So who will win the multi-billion-pound [dollar] application economy, and what are the new rules? Read more – ‘Thinking Mobile? If You Build It, They Will Come’.
QR-kill – The Hi-tech Mobile Game
Crossed between quasar and a game of tag, QR-kill is the new phenomenon spreading around the mobile community. Utilising high-end mobile phones like the Nokia N95 and Applie iPhone and 2-dimensional barcodes called QR-codes, this game is best played in public places like shopping centres or department stores for added amusement. Read more – ‘QR-kill – The Hi-tech Mobile Game’.
The iPhone Application for WordPress
Since getting the new iPhone 3G I've been downloading 'useful' applications like there was no tomorrow. I now have the very useful Vicinity app, various social networking apps and the best of all, a Light Sabre. Read more – ‘The iPhone Application for WordPress’.