About Simon Whatley
I'm a freelance web developer, user experience designer and part-time trainer with a penchant for climbing, robots and comics. I work in the fantastic city of London, UK. Learn more
Latest Articles
- Disney’s Twelve Basic Principles of Animation
- The Twelve Basic Principles of Animation is a set of principles of animation introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. Johnston and Thomas in turn based their book on the work of the leading Disney animators from the 1930s onwards and their effort to produce more realistic animations. The main purpose of the principles was to produce an illusion of characters adhering to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal. Read more – ‘Disney’s Twelve Basic Principles of Animation’.
- IBM’s Design Principles
- Software can be designed to simplify tasks and to create a positive overall experience for users. Thoroughly understanding the goals of users and stakeholders and designing software with those goals in mind are the best approaches to successfully delivering products that will delight customers. Read more – ‘IBM’s Design Principles’.
- Mark Pilgrim – A Gentle Introduction to Video Encoding: Constraints
- I had lunch with my father the other day, and I explained this series as well as I could to someone who didn't start programming when he was 11. His immediate reaction was, "Why are there so many different formats? Why can't everybody just agree on a single format? It is political, or technical, or both?" The short answer is, it's both. The history of video in any medium — and especially since the explosion of amateur digital video — has been marred by a string of companies who wanted to use container formats and video codecs as tools to lock content producers and content consumers into their little fiefdoms. Own the format, own the future. And when I say "history" — well, it's still going on. Read more – ‘Mark Pilgrim – A Gentle Introduction to Video Encoding: Constraints’.
