What would augment reality? From a series of tweets by Luke Wroblewski
The technology industry is buzzing about Augmented Reality (AR) applications and hardware. In a series of illustrations titled “what would augment reality?” Luke Wroblewski attempts to answer “what value would exceed the pain of charging and wearing augmented reality headsets each day?” and “Are there enough compelling use cases to make AR a daily necessity?”.
For each illustration, Luke assumed audio input control and gaze path/eye-tracking for object identification. With these assumptions, he applied the principle of maximum information yet minimum obstruction (MIMO) to the user interface design.
Luke’s high-level goal was to ‘augment’ reality: give people abilities they wouldn’t otherwise have through the inclusion of digital information and actions in the physical world.